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1994-09-03
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Path: oz.cdrom.com!agate!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!swidir.switch.ch!newsfeed.ACO.net!Austria.EU.net!EU.net!uunet!panix!news.columbia.edu!namaste.cc.columbia.edu!ad58
From: ad58@namaste.cc.columbia.edu (Adam Deutsch)
Newsgroups: alt.games.doom
Subject: Re: Disgraceful DOOM 2 leak (
Date: 4 Sep 1994 04:20:38 GMT
Organization: Columbia University
Lines: 12
Message-ID: <34bhum$eop@apakabar.cc.columbia.edu>
References: <34b3ua$7ip@ionews.io.org>
NNTP-Posting-Host: namaste.cc.columbia.edu
Another point I wish to make is that for about $ 50 for a decent game,
one may play it for hundreds of hours. Well, do the math yourself, if you
can and you will see that that game is providing a realitively cheap form
of entertainment. Look at movies-- they, like software, and copies of
the same thing, shown to people for maybe 2 hours or so ONE time and people
pay up to $8 for one shot. Software is similar, but now, you own the thing,
forever. It feel that games should certainly be reasonably priced--
never over $50 at least based on current games, but for something that
will provide hundreds of hours of fun, it's cheap.