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Path: oz.cdrom.com!agate!howland.reston.ans.net!cs.utexas.edu!news.tamu.edu!summa.tamu.edu!cpw8034
From: cpw8034@summa.tamu.edu (Alan Wen (409)696-1454)
Newsgroups: alt.games.doom
Subject: Re: DOOM II out
Date: 3 Sep 1994 15:28 CST
Organization: Texas A&M University OpenVMScluster
Lines: 18
Distribution: world
Message-ID: <3SEP199415282549@summa.tamu.edu>
References: <341lak$qr7@eis.calstate.edu> <3429ba$dj@taco.cc.ncsu.edu> <342l7m$b5j@uuneo.neosoft.com> <342nq8$q2@hermes.unt.edu> <c604016.290.0011E3CD@mizzou1.missouri.edu>
NNTP-Posting-Host: summa.tamu.edu
News-Software: OpenVMS/VAX VNEWS 1.41
In article <c604016.290.0011E3CD@mizzou1.missouri.edu>, c604016@mizzou1.missouri.edu (Pat Shepard) writes...
>I don't have a copy of Doom II, but I probably would play it if I had a copy.
>How can I be stealing money from ID if I haven't had an opportunity to buy it
>yet? Admittedly, anyone who chooses not to buy the original because they have
>a pirated copy *is* stealing money from ID (and I wouldn't do that from ID or
>any company) - but that isn't a possibility yet.
Oh please.
So if I stole the lawn chair from your home I wouldn't be consider a thief
even though your chair wasn't for sale? If I made xerox copy of prototype
designs from a corporation even though the product will never exist or I
've never taken any documents outside of the building, is that theft? What
about writing a game called Doom II: Hell on Earth and base it on the
exact same graphics? I hope you get my point.
alan