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1994-09-02
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Path: oz.cdrom.com!barrnet.net!agate!howland.reston.ans.net!gatech!news.byu.edu!news
From: krisn@caedm.et.byu.edu (Kris Nosack)
Newsgroups: alt.games.doom
Subject: Re: Problem with doom_hoe.deh.
Date: Fri, 2 Sep 1994 23:09:28 GMT
Organization: Brigham Young University
Lines: 32
Message-ID: <krisn.382.2E67B0A8@caedm.et.byu.edu>
References: <hilman.778511057@ichips.intel.com> <347o79$66b@tekadm1.cse.tek.com>
NNTP-Posting-Host: 128.187.30.114
X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #1]
In article <347o79$66b@tekadm1.cse.tek.com> douglabe@tekig7.pen.tek.com (Douglas R Beck) writes:
>In article <hilman.778511057@ichips.intel.com>, hilman@ichips.intel.com (Harlan Hilman) writes:
>> Whenever ol' pinkie is around, he does the baron roar, then the game
>> flips out with an invalid sprite error. Anybody have a way around this?
>Obviousely, You've used the DOOM GOD's 16regvr2 patch, and your problem is that
>you're missing sprites BAL3A0-BAL3E0. I know one of the easiest ways would be to
>download GRENADE.ZIP from ftp.uwp.edu /incoming/id. Then run DOOM -FILE GREN.WAD
>This small wadfile contains the sprites you are missing.
>Another way to fix your problem is to run WackerB7 and type the following:
[whacker instructions deleted]
For those of you who are having the same problem as outlined at top,
but you don't have whacker or don't want to mess with yet another PWAD
you need to load when running DOOM, I have fixed the DOOM_HOE.DEH
patch so that DOOM doesn't crash whenever you run into Fattso (was the Pink
Beast).
The file is called: DOOMHOE2.ZIP and I will upload it to infant2 as soon
as I'm done reading the news.
Enjoy!
Kris Nosack
Brigham Young University, Provo, Utah, U.S.A.
kris_nosack@byu.edu
>>>---> Be strange, but not a stranger! <---<<<