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1994-09-02
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Path: oz.cdrom.com!agate!howland.reston.ans.net!vixen.cso.uiuc.edu!eehpx12!jr7877
From: jr7877@eehpx12 (Jason V Robertson)
Newsgroups: alt.games.doom
Subject: Re: DOOM II Thoughts
Date: 3 Sep 1994 01:56:08 GMT
Organization: UIUC Engineering Workstation Labs
Lines: 79
Message-ID: <348l3o$bdg@vixen.cso.uiuc.edu>
References: <348g10$35q@vixen.cso.uiuc.edu> <19940902181554IZZY1MK@MVS.OAC.UCLA.EDU>
NNTP-Posting-Host: eehpx12.cen.uiuc.edu
In article <19940902181554IZZY1MK@MVS.OAC.UCLA.EDU> IZZY1MK@MVS.OAC.UCLA.EDU (A.P.) writes:
>In article <348g10$35q@vixen.cso.uiuc.edu>,
>jr7877@eehpx12 (Jason V Robertson) writes:
>
>>But you are _wrong_ in saying it doesn't hurt Software companies when people
>>pirate software. It doesn't hurt _BIG_ companies with _expensive_ programs.
>>That is true. I mean if you are using a $3000+ program that you would NEVER
>>have bought it doesn't hurt them. No big company or any person who really
>>profits from an expensive piece of software would pirate it.
>>But pirates _do_ hurt software companies who produce low cost software.
>>Games, Utilities, Word Processors, Operating Systems (sometimes.. I doubt
>>they could hurt IBM!). If ID sells 500,000 copies and there are 100,000
>>pirate copies that _does_ hurt them.
>>So pay the lousy $50-60 and let id make a bigger, better version.
>>
>>(My pitiful 2 cents worth)...
>
>I've had numerous conversations with people about the costs associated
>with pirating, but I believe that pirating does have some interesting
>beneficial side-affects. For instance, in regards to the legitimate
>or pirated copies of Doom 2 that everyone is talking about, many seem
>to be missing the point that it *is* talked about. Some say, "It has
>this shotgun!" and others say "New monsters!"; yet this is creating
>free advertising for Doom 2, as well as hype.
>
Doom does not need _any_ advertising. And as for other companies, they _pay_
for advertising. Realistically no matter what you see on alt.games.doom that
is posted by pirates, you are going to buy the game. We all know it is 1.666
engine with 30 levels. You can basically get a demo by DL'ing Doom 1.6 (or
1.666 shareware when it is released).
>Furthermore, software companies that use pirating as an excuse for
>raising their prices are doing just that- making excuses. Pirating
>in one form or another, whether computer data, visual (VHS tapes),
>physical (counterfeit clothing) will always go on in some form or
>another, it gives the parent company a "legitimate" reason for
>charging an extra $20 per game. IMHO, baloney. It's just socking
>those who do plunk down their cash for the game an extra amount for
>those who don't. What will happen? Increased pirating. The problem
>needs to be addressed, not the symptom.
They _do_ lose money. You are misinformed. If IBM raised their prices I
would be very dubious. If Autodesk did, likewise. Microsoft, Caligari,
Realsoft, Wolfram, Novell.. Same. They aren't really threatened by pirates.
But ID, Epic, Aldus, Norton (whoever makes Norton Utilities), Quarterdeck,
etc... are VERY, VERY, much threatened by pirates. If I have to explain
again you are just dense. I mean - I don't know _anybody_ who has actually
purchased QEMM. I know quite a few people who use it and could afford it,
but they are too low to buy it.
>
>Lastly, pirating seems to create some sort of instant rating system.
>Word gets around quickly that this program "sucks" or another is well
>worth the $. Who benefits? The consumer, and internet readers who
>read these posts. It also encourages programmers to come up with
>better, cleaner games, faster code, and a better plotline.
>
That is what magazines are for. That is what demo versions are for.
One thing is for sure - programmers could make better copy protection.
The best form is "What does it say on page xx?".
Obviously, as evidenced by the Tie Fighter crack (amongst others) this is not
enough.
What they should do is make random checksums of the code to make sure that
crackers haven't altered the executable. If the check finds that they have, it
should post a flag meaning for the program to lock up at some _other_ time.
That way the cracker won't know where the original check was. If they
planted these bombs all over the code it would take _forever_ for a cracker
to crack the program. Sure, any protection is beatable, but they could
make it a WHOLE lot harder.
--
Email: jroberts@uiuc.edu
Ph or finger jroberts@ux4.cso.uiuc.edu for PGP public key.
(Like I actually need one).