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1994-09-02
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Newsgroups: alt.games.doom
Path: oz.cdrom.com!barrnet.net!parc!biosci!news.Stanford.EDU!agate!library.ucla.edu!csulb.edu!nic-nac.CSU.net!charnel.ecst.csuchico.edu!psgrain!agora!agora.rdrop.com!edh
From: edh@agora.rdrop.com (Ed Hurtley)
Subject: Re: Nazi Imagary in Doom
Nntp-Posting-Host: agora.rdrop.com
References: <777090004snz@sir1.demon.co.uk> <CutDqn.GFz@chinet.chinet.com> <Cuw56n.6Kx@discus.technion.ac.il> <33vfql$evj@news1.digex.net> <skaeser.98.2E63678C@hr.house.gov> <ffjjd-3108940306150001@uaf-du-02-13.alaska.edu>
Sender: news@agora.rdrop.com (USENET News)
Organization: RainDrop Laboratories
Date: Fri, 2 Sep 1994 07:14:53 GMT
X-Newsreader: TIN [version 1.2 PL2]
Message-ID: <CvHqsv.339@agora.rdrop.com>
Lines: 17
In article <skaeser.98.2E63678C@hr.house.gov>, skaeser@hr.house.gov
(Steven Kaeser) wrote:
> There are no witchs or worlocks in DOOM, and so far there have been no
> ghostly appearances by the dead. We have been introduced to mutants that
> were supposedly created by an evil (translate that to "out of control")
> scientist.
Then what, exactly are the Sergeants and Former Humans? They aren't appear-
ances by the dead? Well, I'll be... (Note, I'm not flaming the game, just
the poster...
--
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| Ed Hurtley | Always remember that you are |
| edh@agora.rdrop.com | unique. Just like everyone else. |
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