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1994-09-01
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Path: oz.cdrom.com!agate!ihnp4.ucsd.edu!munnari.oz.au!newsroom.utas.edu.au!bruny.cc.utas.edu.au!da_evans
From: da_evans@bruny.cc.utas.edu.au (David Evans)
Newsgroups: alt.games.doom
Subject: Re: Question for expert users ..
Date: 2 Sep 1994 07:09:34 GMT
Organization: University of Tasmania, Australia.
Lines: 16
Message-ID: <346j3e$ri7@franklin.cc.utas.edu.au>
References: <343qck$i87@ixnews1.ix.netcom.com>
NNTP-Posting-Host: bruny.cc.utas.edu.au
fredkan@ix.netcom.com (FKA) writes:
>between the registered version and PD version. One perticular change I observed
>was with the AUTOMAP feature. When I brought this up it actually showed all the
>monsters moving around, items, bodies etc. The PD never seemed to have this feature
>ran one of the patches or wads. Does anyone know of how this function is tuned on
>or off, (maybe somewhere in the doom.cfg file??) or does anyone know of a patch or
>anyway I can get this feature to work again. I thought it was a pretty nice feature
>because I could observe where the bad guys were at from just looking at the map.
The map detail toggles through three levels with the "iddt" cheat,
type this while in automap.
DavE