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1994-09-01
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Path: oz.cdrom.com!agate!howland.reston.ans.net!gatech!news-feed-1.peachnet.edu!news.duke.edu!solaris.cc.vt.edu!uunet!newsflash.concordia.ca!canopus.cc.umanitoba.ca!umhudso7
From: umhudso7@news.cc.umanitoba.ca (Wayne Hudson)
Newsgroups: alt.games.doom
Subject: Re: Doom: The Arcade Game
Date: 1 Sep 1994 18:42:04 GMT
Organization: The University of Manitoba
Lines: 19
Message-ID: <34579s$afm@canopus.cc.umanitoba.ca>
References: <ffjjd-3008942140080001@uaf-du-02-13.alaska.edu>
NNTP-Posting-Host: antares.cc.umanitoba.ca
X-Newsreader: Tin 1.1 PL5
gvelasco@ucsd.edu (Gabriel Velasco) writes:
>They would be stupid if they weren't working on this one. I think
>people would be willing to pay me right now just to be able to play
>networked Doom on our systems.
>They could have four computers in a circle and people could add
>quarters to join a deathmatch in progress or start up a deathmatch with
>someone who's already playing the computer.
Isn't there a place somewhere (all I can remember is the US - Texas maybe)
that runs a Doom arcade? I heard about it a while ago (like when we
were all trying to get Doom running on our networks instead of working!)
Anyone else heard of this? Or am I just imagining things?
I'd like to heard about what/how they're doing.
--
Wayne Hudson "Live now, because Hell hath no cable, and
Wayne_Hudson@UManitoba.CA Heaven plays *way* too much elevator music!"
umhudso7@cc.umanitoba.ca - life according to a MuchMusic commercial