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1994-08-10
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26 lines
Newsgroups: alt.games.doom
Path: cdrom.com!agate!howland.reston.ans.net!usc!nic-nac.CSU.net!charnel.ecst.csuchico.edu!olivea!news.hal.COM!decwrl!netcomsv!netcom.com!simoriah
From: simoriah@netcom.com (simoriah)
Subject: Re: ID sells DOOM engine to Lucas Games!
Message-ID: <simoriahCuCC33.L6x@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
X-Newsreader: TIN [version 1.2 PL1]
References: <1994Aug3.180422.6534@sun490.fdu.edu> <schmi097.775961909@gold> <31q7nk$rd2@ccnet.ccnet.com> <genghis.776022694@ilces>
Date: Wed, 10 Aug 1994 22:35:26 GMT
Lines: 14
Scott Coleman (genghis@ilces.ag.uiuc.edu) wrote:
: Heh heh, you kids are probably too young to remember this, but Lucas
: Games was a pioneer in the 3D gaming genre, with such trailblazing
: action games as ballblazer (or was it ballblaster? ;-), a 2-player
: soccer-like game played on a 3D playing field with robot cars, and
: Rescue on Fractalus, one of the first games to use fractal algorithms
: for generating mountains in the background.
: These games ran on the premiere gaming platform of the time, the 8-bit
: Atari computers.
BallBlaster was a blast. That game cooked back when games didn't
cook. Basically the same game is now a bonus level in Sonic 3
however. No doubt about the Atari rocked for a while.