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1994-08-10
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2KB
Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!cs.utexas.edu!not-for-mail
From: allang@cuug.ab.ca (Geoff Allan)
Newsgroups: alt.games.doom
Subject: DoomEd 3 Alpha 8 problems
Date: 10 Aug 1994 08:00:13 -0500
Organization: UTexas Mail-to-News Gateway
Lines: 36
Sender: nobody@cs.utexas.edu
Message-ID: <9408101314.AA23768@sun>
NNTP-Posting-Host: news.cs.utexas.edu
Hey! Thanks to those of you who have obtained the Alpha. The feedback has
been very positive.
Just a few points I'd like to stress before 9 comes out:
1) This is not a Crippled program - it's an uncompleted program.
That is what "Alpha" means. After Alpha, when the program is
reasonably stable and the extra features are in place, then
you get a Beta. If the Beta shows nothing major that needs
fixing, then you see a Release.
2) After you copy Ctl3dV2.DLL into your Windows\System directory,
you MUST delete it from everywhere else. If it finds a copy
anywhere else, is gives you the "not installed correctly"
message.
3) PLEASE don't just play! If you see something that doesn't work
"right", or craps you out of the editor, Let Me Know!!!
That way I can fix it now while the code is still relatively
fluid.
Expect Alpha 9 within a few days. In it will be the new stairs
generation, proper save capability, and the ability to drag multiple
sectors into another sector, or even onto the edge of another sector (or
sectors!) I might get the automatic light sourcing in, but wouldn't bet
on it. (Oops, gave that away!)
BTW - thanks again!
--
+-------------------------------+----------------------------------------+
| Replies to allang@cuug.ab.ca |"So I open the door to my enemies, and |
+-------------------------------+ I ask 'could we wipe the slate clean', |
| finger allang@sun.cuug.ab.ca | But they ask me to please go fuck |
| for a status report on DoomEd | myself, You know you just can't win" |
+-------------------------------+--------------------------Pink Floyd----+