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1994-08-10
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39 lines
Newsgroups: alt.games.doom
Path: cdrom.com!barrnet.net!parc!biosci!agate!howland.reston.ans.net!torn!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!ah289
From: ah289@FreeNet.Carleton.CA (Jonathan Mavor)
Subject: Re: NEW APOGEE GAME LIKE DOOM?
Message-ID: <CuAnuE.Mn@freenet.carleton.ca>
Sender: news@freenet.carleton.ca (Usenet News Admin)
Reply-To: ah289@FreeNet.Carleton.CA (Jonathan Mavor)
Organization: The National Capital FreeNet
References: <1994Aug9.204818.26529@dal1>
Date: Wed, 10 Aug 1994 00:54:13 GMT
Lines: 26
In a previous article, tominatr@ac.dal.ca (The Carpet Crawlers) says:
>Rise of the Triad looks great, according to the slide show demo.
>
>But, we'll have to see how Apogee does on the animation; Doom is VERY
>smooth.
>
> - Tom N.
>
>
Have you looked carefully at the slideshow demo? See any
ANGLED walls? I'm pretty sure they have multiple heights but I
didn't see too many in the slideshow. Also, did you say any places
where the floor changes? It looks like they have cool effects,
weapons etc but I don't think it's a doom-like engine at all. Looks
like blake stone with multples heights!
Just my $0.02 (after having carefully looked),
Jon
--
--- Jonathan Mavor ---
--- ah289@freenet.carleton.ca ---
"And it seemed to Shane that he smelled the dust of time." - GRD