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1994-08-10
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Path: cdrom.com!agate!msuinfo!netnews.upenn.edu!hmivax!shadow
From: shadow@genetics.upenn.edu (Shadow)
Newsgroups: alt.games.doom
Subject: Serial doom networking
Date: 10 Aug 94 13:42:29 EDT
Organization: HHMI/Human Genetics, Univ of Pa.
Lines: 26
Message-ID: <1994Aug10.134229@hmivax>
NNTP-Posting-Host: hmivax.humgen.upenn.edu
After having played a bit with the muti-serial doom RMSsetup it turned
out to not work to well for me.
486@50 486@33 16550's 486@33 16450@28800 baud
------ ------ -------
| | modem | | direct | |
| |--------------| |..................| |
| | | | | |
------ ------ -------
internal 14.4 com2 28800 irq 3 Com1 Keyboard user
gravis gamepad com4 14400 irq 5
Generic modem Boca AT/66 serial card
mouse user
Intel 14.4ex modem
When it finally decided to synch up enough to play (4-5 tries) it would
start out ok, but after 5 seconds or so it would crawl to a halt and stop.
If one of the end users left...then everything sped back up to a playable
game. Is 14.4 and 28800 just too slow for serial network play?
There are two ethernet cards (some ne2000 clones) between the right and
center computers. Would it be possible to run tcp/ip over the network
cards and then slip or ppp in the last computer to run tcpsetup doom?
Is there a fix for the rmssetup so this would not be needed?