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Text File  |  1994-08-10  |  934b  |  21 lines

  1. Newsgroups: alt.games.doom
  2. Path: cdrom.com!barrnet.net!parc!biosci!agate!spool.mu.edu!sdd.hp.com!math.ohio-state.edu!jussieu.fr!univ-lyon1.fr!swidir.switch.ch!newsfeed.ACO.net!Austria.EU.net!EU.net!uunet!hearst.acc.Virginia.EDU!murdoch!Hopper.itc.Virginia.EDU!pnguyen
  3. From: pnguyen@Hopper.itc.Virginia.EDU (Paul Nguyen)
  4. Subject: Re: What is FSP?
  5. Message-ID: <CuABnJ.F61@murdoch.acc.Virginia.EDU>
  6. Sender: usenet@murdoch.acc.Virginia.EDU
  7. Organization: Public Access Internet at UVa.
  8. References: <Cu70A7.GEL@freenet.carleton.ca> <3249rc$hcu@news.umbc.edu>
  9. Date: Tue, 9 Aug 1994 20:30:55 GMT
  10. Lines: 9
  11.  
  12. In article <3249rc$hcu@news.umbc.edu>,
  13. Gordan Miller <gmiller@midget.towson.edu> wrote:
  14. >     FSP stands for "Frames per Second" and is used in discussions of the 
  15. >quality of animation, processing speed etc.  High FSP = good.  Low FSP = 
  16. >not so good.
  17.  
  18. I don't think the acronym F = Frames , S = per , P = Second makes
  19. sense. Do you?
  20.  
  21.