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1994-08-08
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955b
Path: cdrom.com!barrnet.net!agate!msuinfo!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!dingo.cc.uq.oz.au!cs330802
From: cs330802@dingo.cc.uq.oz.au (Jonathon Pain)
Newsgroups: alt.games.doom
Subject: Re: 1.6b & net play
Date: 8 Aug 1994 04:52:25 GMT
Organization: University of Queensland
Lines: 14
Message-ID: <324dm9$q1p@dingo.cc.uq.oz.au>
References: <Cu2uxo.L0u@efn.org>
NNTP-Posting-Host: localhost
X-Newsreader: TIN [version 1.2 PL1]
John Wolf (jcw@efn.org) wrote:
: Anyone lose the ability to run multiplayer net games between 1.5b and
: 1.6b? We have been playing 4 player Dmatch since the release of 1.5b
: with no problems.
ditto, random dropouts and hangs between 3-10 mins
: Last night after ftp'ing 1.6b from infant2, we put it
: on the same machines used to play 1.5b dmatch and it hung consistently
: going into the HUD. I have mailed id about this. Got any ideas???????
ideas? nope we gave up on it and went back to 1.5beta
JP