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1994-08-05
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4KB
Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!europa.eng.gtefsd.com!newsxfer.itd.umich.edu!uunet!news.sprintlink.net!mhv.net!usenet
From: bcronin@mhv.net
Newsgroups: alt.games.doom
Subject: Re: What is the best sound card for doom??
Date: 5 Aug 1994 03:50:12 GMT
Organization: MHVNet, the Mid Hudson Valley's Internet connection
Lines: 60
Message-ID: <31sctk$2lk@csbh.mhv.net>
References: <31cl9f$qh1@vixen.cso.uiuc.edu> <CtrnpK.4oC@cnsnews.Colorado.EDU> <CtwHvH.61u@agora.rdrop.com> <31pqtc$o2j@apollo.it.luc.edu>
Reply-To: bcronin@mhv.net
NNTP-Posting-Host: port4.mhv.net
X-Newsreader: IBM NewsReader/2 v1.02
In <31pqtc$o2j@apollo.it.luc.edu>, ebrunne@orion.it.luc.edu (Edward A. Brunner) writes:
>Ed Hurtley (edh@agora.rdrop.com) wrote:
>: Ray Trochim (trochim@rintintin.Colorado.EDU) wrote:
>: : In article <31cl9f$qh1@vixen.cso.uiuc.edu>,
>: : Stan Olson <solso@prairienet.org> wrote:
>: : >
>: : >I am tired of playing doom through the pc speaker(do have adlib for music
>: : >though). What is the best sound card(or a good) card for doom that lets
>: : >you hear everything and is a good price? Thanks
>: : >
>: : I recommend the SoundBlaster 16. Of all the people that I know that have
>: : sound cards, it seems that the people whith Sound Blasters have less
>: : trouble playing there games and this includes DOOM.
>
>: : -RT
>
>: Hmmm... I own an AWE32, but I think that the GUS is the best... Not only
>: does it have Wave Table (Just the guitars in E1M1 make it worth having WT),
>: but it allows 16 simultaneous sounds (digital) with no degredation... The
>: agony of many guys dying simultaneously sounds cool...
>: I do have to say that with reverb turned all the way on, the music has a
>: fuller feeling on the AWE32, though...
>: --
>No, no no. -RT had it right, go for the sb16 if you want it to work
>right. The AWE-32 is way to much buck for its itty-bitty bang (right now
>at least). Get the GUS if you feel like spending hours configuring it
>and still not have it work for all your games (or even worse, have it
>sound like crap on games that have only sblaster support). Granted, if
>doom is the only game you want to sound good, you might get a GUS and
>upgrade to 1 meg of memory -- that is definitely passable. However, if
>you want a music setup that is kick ass (at least as good as the GUS, and
>quite probably better) go for the sb16+wavetable daughterboard, e.g. the
>Waveblaster, Turtle Beach Rio, Roland SoundCanvas db, etc. This combo
>will give you complete sb compatability with those games that only
>support the sb, and it will give you kick ass general midi support on all
>those games that have it (read: just about any game that supports the GUS
>nowadays -and- a good deal more.)
> And to Mr. 'Oscar Mayer has a way of altering your D-N-A' who wrote
> to me once before saying that this combination does not work, I say: i see
> from your posts here that you are a GUS-user, perhaps that has affected
> your perception of affairs. I have used a GUS, and on any given game it
>is more likely than not that it -won't- work, as opposed to a sb,
>which once correctly set up (creative labs program did the job in one
>shot for me, as opposed to the hours spent messing around with the gus's
>setup) will -always- work. The same goes for the daughterboard, all you
>have to do is select GM or waveblaster option (or MT-32 for older games,
>which definitely do not have any GUS support) and it works like a shot.
>
>There you are, all the advantages, none of the drawbacks, and i know a
>GUS-user will still email me and tell me that i am nuts. Go figure...
>
>Doom's midi music is really quite nice :)
>Ted B.
>
I have a PAS-16 plus Roland SCC-1 combo and DOOM is *great* (as is almost
everything else that supports this setup. I'm still waiting for one card that can
do everything this combo can without chewing up 3 IRQ's and 2 DMA channels,
though ... ;-)