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1994-08-04
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Path: cdrom.com!barrnet.net!agate!library.ucla.edu!csulb.edu!nic-nac.CSU.net!usc!cs.utexas.edu!swrinde!gatech!news-feed-1.peachnet.edu!news.duke.edu!godot.cc.duq.edu!ddsw1!news.kei.com!ssd.intel.com!chnews!ornews.intel.com!ornews.intel.com!not-for-mail
From: thekid@ornews.intel.com (Brian Kidby)
Newsgroups: alt.games.doom
Subject: **LATEST DOOM VERSION INFO**
Date: 4 Aug 1994 15:45:46 -0700
Organization: Intel Corporation
Lines: 115
Message-ID: <31rr3b$lt4@ornews.intel.com>
NNTP-Posting-Host: ornews.intel.com
Well here it is, direct from Id. 1.6 BETA is up on Infant2,
and Id wants your help testing it for bugs. Now maybe we can
all stop asking when 1.5 will be out...
Yeah, right.
Brian
-----
[idsoftware.com]
Login name: help In real life: help desk
Directory: /cthulhu/Users/help Shell: /bin/csh
Never logged in.
Plan:
Watch where you stick that!
Here you will find updated info on DOOM, DOOM][, and QUAKE.
If there is something else you would like to see updates on please
send mail to american@idsoftware.com.
>>>> IF YOU DON'T SEE ANY UPDATES THAT MEANS THAT THERE IS NOTHING
>>>> TO UPDATE YOU ON. I WILL TRY TO MAKE NOTE OF THE IMPORTANT ITEMS,
>>>> BUT I DON'T INTEND FOR THIS TO BE AN ID SOFTWARE DAILY JOURNAL.
-------------------------------------------------------------------
Disclaimer:
All of the stuff you read here could be a TOTAL LIE. I am not going
to be held liable for misinforming millions of people. I just work here;)
-------------------------------------------------------------------
Status of DOOM---Updated: Wed, Aug 3rd 1:26pm
The latest patch for Registered/Shareware DOOM is: 1.1 to 1.2
The latest version of Registered DOOM is: 1.2
The latest version of Shareware/Beta DOOM is: 1.6
The next patch for Registered/Shareware DOOM will be: 1.666
There will be no 1.7 patch -- 1.666 is the last one. If we still have bugs after uploading v1.6, the next version will be 1.61.
There is NO version 1.3.
There is a 1.4 beta and a 1.5 beta.
Version 1.4 is available from ftp.uwp.edu and infant2.sphs.indiana.edu.
It is a beta shareware version. There is NO PATCH to 1.4.
We are still waiting on the sound code. There are a few little bugs in
it still that HAVE to be fixed before we release the patch. We know
(I know really well) how impatient some of you are getting. There is
still no firm date on a release. As soon as our sound code guy is
finished the patch will be sent out. There will probably be a 1.6 BETA
version, and then a few days after that we will release the 1.7 patch.
-------------------------------------------------------------------
Status of DOOM ][---Updated: Wed, Aug 3rd 1:27pm
There are now about 32 levels finished.
The new monsters are great. The Archvile (the guy who BFGs you and
walks around waking up the dead) is working great. When he walks
over someone he makes this wonderful backwards gibs sound and they
leap up from the ground.
DOOM ][ will be available from a store near you in October.
You do not receive a discount for being a registered user.
-------------------------------------------------------------------
Status of DOOM ports---Updated: Wed, Aug 3rd 1:28pm
OS/2: Still working, no dates yet. IBM guys are handling this. NO CHANGE.
SGI Irix v5.2: ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.
It is integrated with the v1.6ish DOOM version. It supports
pixel-doubling, -tripling, -quadrupling as well as 16-bit sound
for clearer mixing. Now compiled with -mips1 flag.
LINUX: Same as Irix version. Out later, though. This will also be
available from most ftp sites.
JAG: Running very fast. Lighting is working now. This will be out
later this summer probably September. We are doing this. There
will be two new levels in the Jag version. The graphics are
getting faster every day.
MAC: We have found a team to do this. There is no release date. No
development has begun. NO CHANGE.
WINDOWS: We just got a beta of this. Looks AWESOME. Still no release date. The MICROSOFT guys are working on this.
NEXTSTEP: There is a version 1.2 available from cs.orst.edu. There will
be a ver 1.6 available there as soon as we release the patch for
the DOS version. This will be out next in-house port. Dave will be
doing this and it will have sound when it's done, just like the SGI version.
If there is not a release date on one of the above that means it
doesn't have one.
-------------------------------------------------------------------
Status of QUAKE---Updated: Mon, July 25th 6:14pm
This will not be out until sometime next summer.
John Carmack is currently designing the engine.
Multi-player should go something like this:
Someone owns a fast server somewhere. You dial in and join the
game in progress. Ten or more people at a time can be in the world.
You will not NEED a Pentium to play QUAKE. Everyone knows you don't
need one for DOOM either... but it doesn't hurt anything.
-------------------------------------------------------------------
[Helpful Stuff Deleted]
--
-------------------------------------------------------------------------
The Kid My thoughts and actions are strictly my own.
thekid@ornews.intel.com Do not hold my employers responsible.
-------------------------------------------------------------------------