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1994-08-04
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Path: cdrom.com!barrnet.net!well!pf
From: pf@well.sf.ca.us (Paul Falstad)
Newsgroups: alt.games.doom,comp.sys.ibm.pc.games.action
Subject: Re: idNews: v1.6 released, -mips1 version of sgixdoom up
Date: 4 Aug 1994 21:00:04 GMT
Organization: The Whole Earth 'Lectronic Link, Sausalito, CA
Lines: 23
Message-ID: <31rksl$618@nkosi.well.com>
References: <31qa1b$hfh@sunforest.mantis.co.uk>
NNTP-Posting-Host: well.sf.ca.us
X-Newsreader: NN version 6.5.0 #1 (NOV)
Xref: cdrom.com alt.games.doom:25899 comp.sys.ibm.pc.games.action:23036
ddt@idcube.idsoftware.com (David Taylor) writes:
> SGI xdoom is at ftp.uwp.edu:/pub/msdos/games/id/sgixdoom.tar.Z.
> If you were having trouble running sgixdoom on an R3000-based
> SGI, it's because I had it compiled with the -mips2 flag. It's
> now compiled with the -mips1 flag.
Cool! Now all we need is a sndserver binary compiled with the
-mips1 flag. :-/ If you try to run sgixdoom on an indigo with
sndserver around, you get this error at startup:
UX:sh (sh): ERROR: ./sndserver: Program not supported by architecture
Then doom dies on a SIGPIPE as soon as it tries to play a sound.
Moving or removing the sndserver binary allows doom to run, but then
of course you don't get sound.
> "I did this for fun. It doesn't generate revenue. Please don't
> call or write us with bug reports. They cost us money. Thanks.
> Besides, the Indy has to go back, so the bugs can't be fixed."
This isn't a bug report, BTW, though it may look like one... :-)