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1994-08-03
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Newsgroups: alt.games.doom
Path: cdrom.com!barrnet.net!parc!biosci!agate!ames!news.Hawaii.Edu!uhunix3.uhcc.Hawaii.Edu!baquilar
From: baquilar@uhunix3.uhcc.Hawaii.Edu (Allen Baquilar)
Subject: Re: Doom with a PAS16!
Message-ID: <CtxF1G.7qn@news.Hawaii.Edu>
Sender: news@news.Hawaii.Edu
Organization: University of Hawaii
References: <31gl6l$n98@library.erc.clarkson.edu> <31l1bu$rds@clarknet.clark.net> <31lm96$f0l@library.erc.clarkson.edu>
Date: Tue, 2 Aug 1994 21:15:15 GMT
Lines: 19
In article <31lm96$f0l@library.erc.clarkson.edu> vanpatjm@craft.camp.clarkson.edu (Jason Van Patten) writes:
>Norman Moore (normanmo@clark.net) wrote:
>: But are you using PAS16 sound, or just the Soundblaster emulation
>: circuitry that's located on the PAS16 card? The PAS circuitry will give
>: you 16bit digital sound, but using the SB side only gives you 8bit sound.
>
> I'm getting the PAS sound.. almost certain of it. I've got both
>Sound FX and music set to use the PAS and it rocks hard. I'm fairly sure
>I'm not using the SB emulation..
>
> Jason
Hey you guys, I got the problem fixed up now. Funny thing is, I had
to enable my joystick port using j:1 in the mvsound.sys line. Funny
isn't it? Anyone got any explanations? Now I can play doom without the
worries of my computer choking on it.
Aloha and thanks for the help,
Allen Baquilar
University of Hawaii