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1994-08-02
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3KB
Path: cdrom.com!barrnet.net!parc!biosci!agate!howland.reston.ans.net!gatech!news-feed-1.peachnet.edu!hobbes.cc.uga.edu!jfc.do.vet.uga.edu!jay
From: jay@calc.vet.uga.edu (Jay Cotton)
Newsgroups: alt.games.doom
Subject: Re: DM Ethics - cheap frags, and good players
Date: Tue, 2 Aug 1994 16:54:57 GMT
Organization: College of Veterinary Medicine
Lines: 56
Message-ID: <jay.180.2E3E7A61@calc.vet.uga.edu>
References: <31kjhj$sjh@vixen.cso.uiuc.edu>
NNTP-Posting-Host: jfc.do.vet.uga.edu
gaw55299@uxa.cso.uiuc.edu (Woody) writes:
>One guy has commented about Jay "mouser" and Woody (me) "keyboarder" saying
>that Jay won with a bunch of cheap frags. As I look over each of the demos
>(mine and his) I did notice that he got me quite a few times when I had
>a pistol. That's tough shit on my part. I probably could have tried to
>escape rather than to duke it out with a pistol against a rocket.
A tactic that I will never give up. Always out-gun your opponent!
>However
>playing the TCPsetup, there was a *huge* lag. Not like the MoDoom lag, this
>one was *very* inconsistent. The game would pause an average of 8 times
>within 7-10 seconds, and it was very hard to aim with the weapons with this
>lag, along with -turbo 255. The LMP of course doesn't show any lags, just
>us continually missing weapons or doors, etc.
Yep...takes some getting used to...I had the advantage there for sure.
>I have reviewed this LMP about 4 times already. Out of his 23 gross count
>frags, I'd say 75% of them were with the rocket launcher. (approximate)
I use whatever weapon my opponent seems to have the most trouble with. In
this case, I noticed that Woody seemed to want to fight pistol against
rocket...what the hell, I obliged!
>I counted 4 times where he killed me with less than 10% health. Tuff shit
>for me, cause he can go get health while I get some weapons...
I used to give up when my health got too low and go look for med-kits...this
always proved to be a mistake...I'd get sot in the back while running away.
>Twice he "used the force" as I put it, and perfectly timed rockets when I
>was being careless.
Not the force...a GUS card with headphones...it's amazing how noisy those
silly marines are!
>Look at the file, especially if you are one of these players who debates the
>control. He won, but does that make him a better player? In some ways,
>yes, he took full advantage of the situations and did well, on the other
>hand, I don't think "cheap" frags make a better player. My reasoning is
>that: this was a competition to see who is a better player - who uses better
>strategies, who is more accurate with shots, who knows how to evade shots.
>E1M1 is not a well balanced level, IMO. Ledges is, markroom, etc...
I look forward to ledges...nothing like more room to run around and take
advantage of my mouse!
Jay
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`--. .--' .--. | `--' | | Jay Cotton |
.--. | | | `--' |-. .--' | jay@calc.vet.uga.edu |
| `-' | | .--. | | | | (silly message goes here) |
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