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1994-08-01
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799b
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21 lines
Newsgroups: alt.games.doom
Path: cdrom.com!barrnet.net!agate!darkstar.UCSC.EDU!news.hal.COM!decwrl!netcomsv!netcom.com!ureineko
From: ureineko@netcom.com (Ghostkat)
Subject: Re: What a new Doom engine should have...
Message-ID: <ureinekoCtw36B.I7o@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
X-Newsreader: TIN [version 1.2 PL1]
References: <Bg8wb7l.chrisgielow@delphi.com>
Date: Tue, 2 Aug 1994 04:01:23 GMT
Lines: 9
Some cool stuff, but I'd like to see something to the effect of being able
to damage the landscape. ie, nail a wall w/ a rocket a few times and you
see cracks in it, eventually making a whole you can shoot thru then
destroying the whole wall. :> It'd be rather cool IMO.
--
Ghostkat / ureineko@netcom.com
Euro Mega Productions 1993 ^_^