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1994-07-31
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Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!pipex!sunic!ugle.unit.no!trane.uninett.no!eunet.no!nuug!EU.net!uunet!news1.digex.net!usenet
From: chris@clubside.digex.net (Chris Rowley)
Newsgroups: alt.games.doom
Subject: Re: PC Doom SUCKS compared to this...
Date: 31 Jul 1994 21:37:17 GMT
Organization: Express Access Online Communications, USA
Lines: 20
Message-ID: <31h5id$f91@news1.digex.net>
References: <31cimu$mun@eis.wfunet.wfu.edu>
NNTP-Posting-Host: clubside.digex.net
In article <31cimu$mun@eis.wfunet.wfu.edu> ahn@wfu.edu (Dave Ahn) writes:
> You're right. I'm running SGI Doom on an Indigo2 Extreme, which comes
> in at around $60,000. The animation is hell of a lot better than on
> a PC, though.
Obviously you were playing on the crappiest PC available at CompUSA... I
have a 486/66 with 32MB of RAM and a Stealth64 with 4MB of VRAM, and the
thing cooks, even better than on a friends Pentium (his Matrox Ultima
sucks in DOS). Since I'm sure iD didn't add frames to the animation,
you're just benefitting from decent hardware... but I'm sure mine's even
better. It ain't the architecture, it's the hardware (and I can
pixel-enlarge under NeXTSTEP as well, but I enjoying playing a lively game
of doom in a puny window while reading news in another)...
Chris
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