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1994-07-31
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Path: cdrom.com!barrnet.net!agate!darkstar.UCSC.EDU!cats.ucsc.edu!aspect
From: aspect@cats.ucsc.edu (Christopher Taylor Oates)
Newsgroups: alt.games.doom
Subject: Re: Is it possible...
Date: 30 Jul 1994 23:30:14 GMT
Organization: University of California, Santa Cruz
Lines: 22
Message-ID: <31enq6$id@darkstar.UCSC.EDU>
References: <31e9ko$22e@vixen.cso.uiuc.edu>
NNTP-Posting-Host: am.ucsc.edu
X-Newsreader: NN version 6.5.0 #1 (NOV)
In <31e9ko$22e@vixen.cso.uiuc.edu> ev5967@glibm4.cen.uiuc.edu (Eric Jay Vanduyne) writes:
>Is it possible to set up a deathmatch level so that when one player steps
>on a transporter, both players are transported to the same room, no
>matter where the other player is? And also, when they are transported,
>they are transported without weapons, but there are 2 chain saws (for
>example) so they can joust it out till the bitter end? Then when either\
>dies and the dead dude is reincarnated at a regular starting site, the
>winning player is transported back where he came from with all his weapons
>again?
Uh... no.
~Chris
>just curious,
> john