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1994-07-30
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Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!usc!nic-nac.CSU.net!hbact003
From: hbact003@huey.csun.edu (brett jaffee)
Newsgroups: alt.games.doom
Subject: Re: Doom player disadvantage on slower machines?
Date: 31 Jul 1994 09:57:00 GMT
Organization: Calstate University Northridge
Lines: 28
Message-ID: <31fshc$s1e@nic-nac.CSU.net>
References: <318mvf$49i@agate.berkeley.edu> <3199ut$o3@search01.news.aol.com>
NNTP-Posting-Host: huey.csun.edu
X-Newsreader: TIN [version 1.2 PL2]
Scott46901 (scott46901@aol.com) wrote:
> In article <318mvf$49i@agate.berkeley.edu>, lyle@uclink.berkeley.edu (Lyle
> Jen-Jung Fong) writes:
> >>When playing network mode.. it seems the person with the faster machine
> gets an advantage.. correct? (i.e faster frame rate, etc..) Or does
> the faster machine slow down to the slower machine's speed to make it
> fair? How about in modem play?
> Never played a net game so I don't know about that. But over the modem,
> the faster machine slows to match the frame rate of the slower machine.
> This can be a big advantage if the guy with the slow machine is used to
> it.
> Scott
Not so, at least for DOOM. I have a 386-40 and my friend has a 486-66.
While I'm playing on low detail at 1/2 screen size, he's at full detail
with nearly full screen, and his frame rate is still pretty good. In
network play, we are pretty much equall, but over the modem, he trashes me.
--
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Brett Jaffee
hbact003@huey.csun.edu
on GEnie b.jaffee@genie.geis.com
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