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1994-07-30
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Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!europa.eng.gtefsd.com!emory!swrinde!pipex!sunic!trane.uninett.no!eunet.no!nuug!EU.net!uunet!newstf01.cr1.aol.com!search01.news.aol.com!not-for-mail
From: sillysft@aol.com (SillySft)
Newsgroups: alt.games.doom
Subject: Re: Decent frontend?
Date: 30 Jul 1994 19:48:05 -0400
Organization: America Online, Inc. (1-800-827-6364)
Lines: 58
Sender: news@search01.news.aol.com
Message-ID: <31eorl$gsl@search01.news.aol.com>
References: <775542957.125snx@aurora.equinox.gen.nz>
NNTP-Posting-Host: search01.news.aol.com
In article <775542957.125snx@aurora.equinox.gen.nz>,
Zilch@aurora.equinox.gen.nz (Michael Brown) writes:
>> Supports an IPX network
>> Lets me play single player or multi-player (deathmatch or co-op)
>> Lets me pick external Wads to play
-- DM (DOOM/MASTER 3.0) allows you to do all of this...
>> Autodetects Wads for episode, level & dethmatch etc.
-- Even better, how about being able to play just 1 (or more) missions
inside a multilevel PWAD, and allow you to do it in ANY order (including
rename Sky textures and music files) -- Yep DM again..
>> Lets me attach comments to Wads
-- DM Can.
>> Lets me delete Wads I don't like
-- Hmm... Good Idea... Have to add it.
>> Has the ability to upload a Wad to another machine if it doesn't exits
-- Thats what QMODEM is fore...
>> Sends the data that one player enters via IPX so that everyone doesn't
have to type the same thing (Ha! I live in hope)
-- Any shell can do this. Player 1 sets the game in both modem and
network play.
>> Modem support
-- DM comes with a serial driver, , and a quick modem configuration with
init strings for over 150 modems.
>Options for monsters, respawn etc.
-- All that, and Random Items ...
>Is easy to use, and can be run from a dir other than C:\Games\Doom
-- Ditto....
As you can see, DOOM/MASTER 3.0 is the shell for you. It can be found on
Software Creations, Infant2.sphs.indiana.edu, or America Online. (Look
for the file DM30.EXE or DM30.ZIP).
Joe Wilcox
-Author of Doom/Master-