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1994-07-29
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Path: cdrom.com!barrnet.net!agate!spool.mu.edu!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!netline-fddi.jpl.nasa.gov!nntp-server.caltech.edu!news.claremont.edu!osiris!wafang
From: wafang@hmc.edu ( )
Newsgroups: rec.arts.anime,alt.binaries.pictures.anime,alt.games.doom
Subject: Re: AnimeDOOM update
Date: 28 Jul 1994 21:32:10 GMT
Organization: Harvey Mudd College, Claremont CA USA
Lines: 67
Message-ID: <31984q$97h@jaws.cs.hmc.edu>
References: <30rm2c$bjr@jaws.cs.hmc.edu> <30vt59$j4e@news.csus.edu> <ureinekoCtJuGn.71p@netcom.com> <31953q$hjs@lastactionhero.rs.itd.umich.edu>
NNTP-Posting-Host: osiris.ac.hmc.edu
Originator: wafang@osiris
Xref: cdrom.com rec.arts.anime:422 alt.binaries.pictures.anime:46 alt.games.doom:24885
mikeho@terence.ccs.itd.umich.edu (Michael Derek Ho) wrote:
>
> Just wanted to say great job with the Pchan and Lum patches... Does
> anyone else have some anime patches they can post?
>
> BTW, is it hard to make these things? Like, what's the most difficult
> part?
>
Hi Michael,
if you want to know what I know email me at wafang@osiris.hmc.edu.
I'd love to share what I know if you're interested in contributing to
the anime collection.
BTW, to anyone who's seen the Lum Statusbar... you can't tell since
I had to replace the writing but that's Kyoko and Madoka on the rightside.
Both in pink sweaters.. they look similar even before the resolution
change!
[also Akane,Genma,Ranma..then Lum & Ataru.. SD Kei&Yuri]
Just briefly (difficulty levels) :
Lum : about 42 images to put in (of course some can be identical)
posting anime on walls : cut/paste/load with utility program
inputing sound files : sample,cut,load with utility program
changing a creature : need images for 4 walking poses, firing sequence,
death sequence, close attack... many with 8 perspectives for each pose
and make this look 3-d from all perspectives... if you can draw this
all freehand.. you are a god. Use a rendering program.
making a DOOM level : ~10 to 60 hours
altering weapons : 4-8 images (holding, firing, shot image), sample sound,
use dehacked to choose shot damage, speed, fire rate.
Hard parts : adjustment after the routine cut/paste/load... so it's more
like cut/paste/load...d**n, extract, alter, load, extract, cut/paste/load.
With the resolution, DIMMING a color decides if lum is smiling or pouting.
if you want to lengthen an eyebrow.. you don't add a pixel.. it would appear
in her ear.. you change the colors on the 4-5 pixels near the eye..
-wayne
Whisp