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1994-07-28
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34 lines
Newsgroups: alt.games.doom
Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!gatech!news-feed-1.peachnet.edu!umn.edu!gold!zieg0008
From: zieg0008@gold.tc.umn.edu (Shane A Ziegler)
Subject: Re: choppy doom! :(
Message-ID: <zieg0008.775465730@gold>
Sender: news@news.cis.umn.edu (Usenet News Administration)
Nntp-Posting-Host: gold2.tc.umn.edu
Organization: University of Minnesota, Twin Cities
References: <26e_9407270216@okgate.fidonet.org>
Date: Fri, 29 Jul 1994 07:08:50 GMT
Lines: 21
In <26e_9407270216@okgate.fidonet.org> Brian.Woodruff@citadel%okgate.fidonet.org (Brian Woodruff) writes:
>can some one help me?.. at one time doom worked great on my machine,
>but i had a hard drive crash and had to reformat my hd! i set up my
>system again put dos back on.. (msd 6.21) and windows .. and all the
>other apps that i have seem to work fine.. but now that i had to
>reformat my hard-drive i seem to be missing something.. i think
>i have it narrowed down to my video card.. well any way.. the
>problem is that doom doesn't act the same as it did before the crash
>now... it is very choppy and annoying sometimes it now comes to a
>complete stop .. mostly when i am blowing some imps away or some other
>poor demon like monster.. ! well it just comes to a crawl and sometimes
>it keeps firing even after i stop! i am running version 1.2
Is it trying to access the disk when it slows down? Like loading the
sound sample of the imps dying?
--
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