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Internet Message Format  |  1994-07-28  |  1KB

  1. Path: cdrom.com!barrnet.net!agate!howland.reston.ans.net!europa.eng.gtefsd.com!emory!nntp.msstate.edu!saimiri.primate.wisc.edu!aplcenmp!jhunix.hcf.jhu.edu!jobone!lynx.unm.edu!mack.einet.com!mack.einet.com!not-for-mail
  2. From: sda@mack.einet.com (Scott Amspoker)
  3. Newsgroups: comp.sys.ibm.pc.games.action,alt.games.doom,comp.sys.ibm.pc.games.misc
  4. Subject: Re: Some thoughts on the meaning of Doom
  5. Date: 28 Jul 1994 19:21:58 -0600
  6. Organization: Engineering International Inc.
  7. Lines: 14
  8. Message-ID: <319ljm$g17@mack.einet.com>
  9. References: <2v8h49$8jc@agate.berkeley.edu> <axg708.65.2E34735F@cscgpo.anu.edu.au> <Ctn01t.M8D@cee.hw.ac.uk>
  10. NNTP-Posting-Host: mack.rt66.com
  11. Xref: cdrom.com comp.sys.ibm.pc.games.action:22578 alt.games.doom:24783 comp.sys.ibm.pc.games.misc:9979
  12.  
  13. In article <Ctn01t.M8D@cee.hw.ac.uk> mapleson@cee.hw.ac.uk (Ian CR Mapleson) writes:
  14.  >I wish people would stop calling these games VR this and VR that. They're
  15.  >*not*.
  16.  >
  17.  >For a system to be a virtual reality system, it *must* have head tracking
  18.  >and must be immersive.
  19.  
  20. *yawn*
  21.  
  22. -- 
  23. Scott Amspoker                     |
  24. Basis International                |  [X] None of the above
  25. sda@rt66.com  *or*                 |
  26. scott@basis.com                    |
  27.