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1994-07-28
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Path: cdrom.com!barrnet.net!decwrl!decwrl!spool.mu.edu!howland.reston.ans.net!europa.eng.gtefsd.com!library.ucla.edu!news.mic.ucla.edu!news.bc.net!newsserver.sfu.ca!sfu.ca!gting
From: gting@malibu.sfu.ca (Gabriel Ting)
Newsgroups: alt.games.doom
Subject: Re: SB16 or GUS?
Date: 26 Jul 94 19:18:26 GMT
Organization: Simon Fraser University
Lines: 19
Message-ID: <gting.775250306@sfu.ca>
References: <30rc61$m1n@mailhost.interaccess.com> <30t127$roe@illuminati.io.com> <gting.775149542@sfu.ca> <1994Jul25.202045.23505@news.vanderbilt.edu>
NNTP-Posting-Host: malibu.sfu.ca
jbbarile@vuse.vanderbilt.edu (Jason Blue Barile) writes:
>Maybe this is a FAQ, but is the GUS good enough in other games to warrant
>buying it over a Sound Blaster? I'm dying to try out the 3Dsound effect
>in Doom, but I've heard that the GUS isn't really supported well yet
>in other games. What do you GUS owners think?
most other gus users would prefer to have both a GUS and an old SB (or Pro)
in the same machine for compatibility's sake. the GUS's emulation of the
SB can be pretty tricky; although games which have direct driver support
for the GUS will knock the SB out of existence.
--
Gab.
gting@sfu.ca
"Daddy, what does 'Formatting drive c:' mean?"