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- /* Copyright (C) 1993 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
- Contributed by Ulrich Drepper <drepper@ira.uka.de>
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public License as
- published by the Free Software Foundation; either version 2 of the
- License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with the GNU C Library; see the file COPYING.LIB. If
- not, write to the Free Software Foundation, Inc., 675 Mass Ave,
- Cambridge, MA 02139, USA. */
-
- #include <ansidecl.h>
- #include <malloc.h>
- #include <string.h>
-
- #include <search.h>
-
- /*
- * [Aho,Sethi,Ullman] Compilers: Principles, Techniques and Tools, 1986
- * [Knuth] The Art of Computer Programming, part 3 (6.4)
- */
-
-
- /*
- * We need a local static variable which contains the pointer to the
- * allocated memory for the hash table. An entry in this table contains
- * an ENTRY and a flag for usage.
- */
-
- typedef struct {
- int used;
- ENTRY entry;
- } _ENTRY;
-
- static _ENTRY * htable = NULL;
- static unsigned hsize;
- static unsigned filled;
-
-
- /*
- * For the used double hash method the table size has to be a prime. To
- * correct the user given table size we need a prime test. This trivial
- * algorithm is adequate because
- * a) the code is (most probably) only called once per program run and
- * b) the number is small because the table must fit in the core
- */
-
- static int
- DEFUN(isprime, (number), unsigned number)
- {
- /* no even number will be passed */
- unsigned div = 3;
-
- while (div*div < number && number%div != 0)
- div += 2;
-
- return number%div != 0;
- }
-
-
- /*
- * Before using the hash table we must allocate memory for it.
- * Test for an existing table are done. We allocate one element
- * more as the found prime number says. This is done for more effective
- * indexing as explained in the comment for the hsearch function.
- * The contents of the table is zeroed, especially the field used
- * becomes zero.
- */
-
- int
- DEFUN(hcreate, (nel), unsigned nel)
- {
- /* There is still another table active. Return with error. */
- if (htable != NULL)
- return 0;
-
- /* Change nel to the first prime number not smaller as nel. */
- nel |= 1; /* make odd */
- while (!isprime(nel)) nel += 2;
-
- hsize = nel;
- filled = 0;
-
- /* allocate memory and zero out */
- if ((htable = calloc(hsize+1, sizeof(_ENTRY))) == NULL)
- return 0;
-
- /* everything went alright */
- return 1;
- }
-
-
- /*
- * After using the hash table it has to be destroyed. The used memory can
- * be freed and the local static variable can be marked as not used.
- */
-
- void
- DEFUN_VOID(hdestroy)
- {
- /* free used memory */
- free(htable);
-
- /* the sign for an existing table is an value != NULL in htable */
- htable = NULL;
- }
-
-
- /*
- * This is the search function. It uses double hashing with open adressing.
- * The argument item.key has to be a pointer to an zero terminated, most
- * probably strings of chars. The function for generating a number of the
- * strings is simple but fast. It can be replaced by a more complex function
- * like ajw (see [Aho,Sethi,Ullman]) if the needs are shown.
- *
- * We use an trick to speed up the lookup. The table is created by hcreate
- * with one more element available. This enables us to use the index zero
- * special. This index will never be used because we store the first hash
- * index in the field used where zero means not used. Every other value
- * means used. The used field can be used as a first fast comparison for
- * equality of the stored and the parameter value. This helps to prevent
- * unnecessary expensive calls of strcmp.
- */
-
- ENTRY*
- DEFUN(hsearch, (item, action), ENTRY item AND ACTION action)
- {
- register unsigned hval;
- register unsigned hval2;
- register unsigned count;
- register unsigned len = strlen(item.key);
- register unsigned idx;
-
- /*
- * If table is full and another entry should be entered return with
- * error.
- */
- if (action == ENTER && filled == hsize)
- return NULL;
-
-
- /* Compute an value for the given string. Perhaps use a better method. */
- hval = len;
- count = len;
- while (count-- > 0) {
- hval <<= 4;
- hval += item.key[count];
- }
-
- /* First hash function: simply take the modul but prevent zero. */
- hval %= hsize;
- if (hval == 0) hval++;
-
- /* The first index tried. */
- idx = hval;
-
- if (htable[idx].used) {
-
- /* Further action might be required according to the action value. */
-
- if (htable[idx].used == hval &&
- strcmp(item.key, htable[idx].entry.key) == 0) {
-
- if (action == ENTER)
- htable[idx].entry.data = item.data;
-
- return &htable[idx].entry;
- }
-
- /* Second hash function, as suggested in [Knuth] */
- hval2 = 1 + hval % (hsize-2);
-
- do {
- /*
- * Because hsize is prime this guarantees to step through all
- * available indeces.
- */
- if (idx <= hval2)
- idx = hsize+idx-hval2;
- else
- idx -= hval2;
-
- /* If entry is found use it. */
- if (htable[idx].used == hval &&
- strcmp(item.key, htable[idx].entry.key) == 0) {
-
- if (action == ENTER)
- htable[idx].entry.data = item.data;
-
- return &htable[idx].entry;
- }
-
-
- } while (htable[idx].used);
- }
-
- /* An empty bucket has been found. */
- if (action == ENTER) {
- htable[idx].used = hval;
- htable[idx].entry = item;
-
- filled++;
-
- return &htable[idx].entry;
- } else
- return NULL;
- }
-
-
-