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- ;--------------------------
- ;Revolt .INF file structure
- ;--------------------------
-
- NAME 'Frontend' ;The name of the level as seen in-game
- STARTPOS 0 0 0 ;Start position of the car
- STARTPOSREV 0 0 0 ;Start position of the car
- STARTROT 0.0 ;Start rotation of the car (0 - 1)
- STARTROTREV 0.0 ;Start rotation of the car (0 - 1)
- STARTGRID 2
- STARTGRIDREV 2
- FARCLIP 8000 ;Far clipping distance (draw distance)
- FOGSTART 7000 ;Fog start (slightly less than FARCLIP)
- FOGCOLOR 0 0 0 ;Fog and background color
- VERTFOGSTART 0 ;Vertical fog start (as in rooftops)
- VERTFOGEND 0 ;Vertical fog end (as in rooftops)
- WORLDRGBPER 100 ;RGB percent of original world gouraud
- MODELRGBPER 100 ;RGB percent of original model gouraud
- INSTANCERGBPER 100 ;RGB percent of original instance gouraud
- MIRRORS 1 0 0.5 256 ;Type - mix - intensity start - distance
- MP3 'frontend.mp3'
- ENVSTILL 'gfx\envfront.bmp'