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- README File for International Rally Championship
- ------------------------------------------------
-
- 19th November 1997
-
- Here we document some things left out of the manual due to last minute changes before
- mastering the CD.
-
- (1) Install program
-
- Unfortunately, the install program needs Direct X to run. Most PC's will have
- a version of Direct X, but if your's doesn't, and the error message
- 'this program requires ddraw.dll' or similar appears, then simply run
- setupdx5.bat to install DirectX5 onto your computer first.
-
- (2) Accelerator cards
-
- Not all accelerator cards support all of the functions required to enable
- Rally to be displayed correctly in accelerated mode, so when accelerated
- mode is selected, on certain cards, effects such as smoke and brake lights
- may be missing, and for levels with fog on, the program may have to return
- to 8-bit mode to display correctly.
-
- Also, beware - not all accelerator cards actually accelerate.
- Some require a lot of memory to be installed to actually be of any
- use. Otherwise, they have to swap memory in and out of the computer which
- renders them too slow to use.
-
- (3) Video Cards
-
- Since we use the latest version of Direct X, version 5 to interface the game
- to the video hardware drivers, some video card drivers may be out of date.
- If you have problems such as the screen going blank with only maybe a mouse
- pointer visible, then please check that you have the latest versions of the
- drivers, or failing that, possibly turn off some of the functions of the card
- until the game runs correctly.
-
- (4) Replay
-
- Keys 1-9 offer many different camera views of the replay.
- Keys F1-F3 toggle between the replay bar, the overlay or no display.
- Keys F5-F7 toggle between both player 1 and player2 in a 2 player replay.
- Note: Replays are not available in Network link Mode.
-
-
- (5) Network Session Number
-
- To facilitate more than one game of Rally to be played across a network
- all players should agree on a session number ranging between 0 and 99. All players
- must set their session number to the same value and then link up together.
-
-
- (6) RAL.CFG
-
- This file which resides in the "var" directory is a text file that can be used to
- cure some problems with Rally. There are several keywords which if entered
- into this file will allow you to fix problems, disable certain functions,
- etc. To make a keyword active, enter the name of the keyword followed by a
- number, usually 1, e.g. "forced3d 1". If the keyword is missing, the value 0,
- or the line preceded by a semicolon, then the value is 0
-
- The keywords and their usage are as follows
-
- forced3d 1 ; This forces the program to use d3d drivers, not
- ; card specific drivers
-
- nommx 1 ; This disables mmx code on machines which have MMX built in
-
- forceno3dcard 1 ; This disables 3d Hardware support of any type, useful
- ; if your program crashes
-
- noaudio 1 ; This disables the sounds in the program to test if you have
- ; problems with your sounds
-
- force16bittex 1 ; The program will try to use 8bit textures in preference to
- ; 16 bit. Put this line in to force 16 bit textures
-
-
- (7) Refuelling in Custom Rally
-
- This option was erroneous in the manual and has been removed.
-
-