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PowerPlay 1998 July
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ShermanM4A3E2.VDF
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INI File
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1998-03-05
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2KB
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122 lines
[INTERFACE]
Origin = AMERICAN
Blueprint = Sherman
Caption = M4A3E2 'Jumbo Sherman'
Icon = US22
Label = M4A3E2
Date = 4406
[UNIT]
Type = TANK
Model1 = M43E2
Model2 = ShermanS,60
Model3 = TankTiny,240
RegGroup = 1140
Scale = 20.0
Length = 6.3
Width = 2.8
Height = 3.4
View1 = 0.3,-0.6,-0.35
View2 = -0.6,-0.60,1.75
ViewParent1 = Turret
ViewParent2 = Body
ThreatVal = 60
[VEHICLE]
Wheels = 6
Throttle = 30000.0
Speed = 35.4
OffRoad = 24.0
RevSpeed = 21.0
Steering = 35.0
BodyMass = 37.0
SpringMin = -0.25
SpringMax = 0.25
SpringVal = 0.2
Damper = 0.2
WheelRadius = 0.4
WheelMass = 2.6
TreadLinkCnt = 24
TreadLinkSize = 0.35
[AFV]
FrontArmor = 102.0
SideArmor = 76.0
RearArmor = 38.0
FrontTurret = 152.0
SideTurret = 152.0
RearTurret = 152.0
TopArmor = 19.0
ArmorSloped = TRUE
[WEAPON1]
Type = PROJECTILE
Object = Gun
TraverseObj = Turret
TraverseSpeed = 24
ElevateObj = Gun
ElevateMin = -10.0
ElevateMax = 25.0
Velocity = 619
Mass = 6.3
Caliber = 75
Recoil = TRUE
Projectile1 = AP
Projectile2 = HE
View = -0.3,0.0,0.1
APAmmo = 66
HEAmmo = 40
[WEAPON2]
Type = PROJECTILE
Object = CoaxMGun
Parent = Gun
Invisible = TRUE
Location = 0.0,0.0,0.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,0.0,0.0
[WEAPON3]
Type = PROJECTILE
Object = MGun
TraverseSpeed = 75
TraverseMin = -30.0;
TraverseMax = 30.0;
ElevateMin = -11.0
ElevateMax = 28.0
Velocity = 500
Mass = 0.1
Projectile1 = SLUG
Rate = 10
View = 0.0,-0.3,0.05
[HI_RES_TURRET]
LoResMat = turrettop
LoResName = turT
HiResMat = TurretTop
HiRes = 0,0,255,255
[TEXTURE]
Texture = Texture
tread = 224,140,255,255
Drive = 224,96,255,127
Rightside =0,0,127,31
Leftside = 0,33,127,63
Whl = 224,64,255,96
turretside = 127,0,191,63
Tankfrt = 0,63,127,127
rear = 224,32,255,63
tanktop = 0,128,63,255
turrettop = 64,128,127,191
Moted = 64,192,127,229
WhlHose = 192,1,255,31
tankbot = 128,64,191,127
exhaust = 127,127,191,135
WhlHose1 = 128,136,191,167
Turret1 = 128,168,191,231
WheelGrp = 64,229,224,255
Solid = 2,2,2,2