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BUG 15
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BUGCD1998_06.ISO
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jsamples.z
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SendThread.java
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1997-07-03
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package borland.samples.apps.chess.server;
import java.net.*;
import java.io.*;
import java.util.*;
import borland.samples.apps.chess.client.ServerMessage;
import borland.samples.apps.chess.client.PersistString;
class SendThread extends Thread {
ServerSocket serverSocket = null;
String socketnum;
int portnum;
PlayerId name;
GameLibrary library = null;
String outputLine;
private Vector msgque = null;
Vector suspendList = null;
Game game = null;
boolean isPlaying = false;
//PrintStream os ;
PrintWriter os ;
SendThread opponent = null;
SendThread token = null;
SendThread(int port) {
outputLine = "?";
try {
portnum = port;
socketnum = String.valueOf(port);
serverSocket = new ServerSocket(port);
msgque = new Vector(5,5);
//System.out.println("MHello1");
}
catch (IOException e) {
System.out.println("Could not listen on port: " + 4444 + ", " + e);
System.exit(1);
}
}
void handleBye(ServerMessage smsg) {
if (game == null) {
if (name != null ) {
System.out.println(name.user + "was not playing") ;
ChessServer.playerlist.remove(name.user);
}
}
else {
if (isPlaying)
SuspendGame();
if (game.RemoveObserver(this)) //if last observer of the game
ChessServer.gamelist.remove(game.getPlayers()); //remove yourself
if (opponent == null) {
System.out.println(name.user + "was playing, but game over/suspended") ;
if (token != null)
token.addMsg(portnum,"Token",name.user + ": parting");
}
else
opponent.addMsg(portnum,"Token",name.user + ": parting...");
ChessServer.playerlist.remove(name.user);
game = null;
token = null;
isPlaying = false;
}
}
void addMsg(int portnum,String msgid,String msg) {
addMsg(new ServerMessage(portnum,msgid,msg));
}
synchronized void addMsg(ServerMessage msg) {
msgque.addElement(msg);
notify();
}
void handleMove(ServerMessage smsg) {
smsg.msgid = "Moved";
if (opponent != null) {
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
}
game.AddMove(smsg);
}
void handleInfo(ServerMessage smsg) {
PlayerId p = (PlayerId) PlayerId.usersByUser.get(smsg.msg);
if (p != null) {
String temp = p.password;
if (smsg.msgid.equals("Info"))
p.password = " ";
os.println(smsg.msgid + " " + p.Output());
os.flush();
p.password = temp;
}
else
System.out.println("Don't know " + smsg.msg);
}
void handleUpdateInfo(ServerMessage smsg) {
String oldId = name.id;
String oldUser = name.user;
int oldRating = name.rating;
int oldGamesPlayed = name.gamesPlayed;
name.read(smsg.msg);
name.id = oldId;
name.user = oldUser;
name.rating = oldRating;
name.gamesPlayed = oldGamesPlayed;
name.isDirty();
}
void handleSuspend(ServerMessage smsg) {
SuspendGame();
if (opponent != null)
opponent.addMsg(portnum,"Token",name.user + ": parted");
//synchronized (opponent) {
// opponent.msgque.addElement((new ServerMessage(portnum,"Token",name.user + ": parted")));
// opponent.notify();
//}
opponent = null;
token = null;
isPlaying = false;
}
//Offer draw or abort
void handleOffers(ServerMessage smsg) {
if (smsg.port != portnum) {
os.println(smsg.msgid);
os.flush();
}
else {
if (opponent != null) {
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
}
System.out.println("remembering the offer until it is refused");
//gameover takes care of itself
int offer = Game.DrawOffer;
if (smsg.msg.equals("OfferAbort"))
offer = Game.AbortOffer;
game.setOffer(name.user,offer);
}
}
void handleNote(ServerMessage smsg) {
handleNote(PersistString.parse(smsg.msg));
}
void handleNote(String msgData[]) {
System.out.println("handle note: is " + msgData[0] + "logged on?");
SendThread recipient = null;
if (ChessServer.playerlist.containsKey(msgData[0]))
recipient = (SendThread)ChessServer.playerlist.get(msgData[0]);
if (recipient != null) {
recipient.addMsg(portnum,"Chat",msgData[1]);
//synchronized (recipient) {
// recipient.msgque.addElement(new ServerMessage(portnum,"Chat",msgData[1]));
// recipient.notify();
//}
}
else {
System.out.println("look in dataset for " + msgData[0]);
PlayerId toPlayer = (PlayerId)PlayerId.usersByUser.get(msgData[0]);
if (toPlayer == null)
System.out.println(msgData[0] + "is not in the hashtable??");
else {
System.out.println("add message to player " + toPlayer.name);
toPlayer.addNote(msgData[1]);
}
}
}
void handleChat(ServerMessage smsg) {
if (smsg.port != portnum) {
System.out.println("ST report Chat" );
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
else
if (isPlaying) {
if (opponent == null) {
System.out.println("ST opponent Note" );
if (game != null) {
String [] msgData = new String[2];
msgData[0] = game.white;
if (game.white.equals(name.user))
msgData[0] = game.black;
msgData[1] = smsg.msg;
handleNote(msgData);
}
else
System.out.println("handleChat: isPlaying but game is null??");
}
else {
System.out.println("ST opponent Chat" );
os.println(smsg.msgid+" "+smsg.msg);
os.flush();
opponent.addMsg(smsg);
// synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
}
}
else {
if (game != null) {
System.out.println("ST group Chat" );
game.Chat(smsg);
}
else {
System.out.println("Broadcast chat?");
Enumeration e = ChessServer.playerlist.elements();
while (e.hasMoreElements()) {
SendThread t = (SendThread) e.nextElement();
if (!t.isPlaying && t != this)
t.addMsg(smsg);
//synchronized (t) {
// t.msgque.addElement(smsg);
// t.notify();
//}
}
os.println(smsg.msgid+" "+smsg.msg);
os.flush();
}
}
}
void handleResign(ServerMessage smsg) {
if (smsg.port != portnum) {
os.println(smsg.msgid + " " +smsg.msg);
os.flush();
}
else {
smsg.msgid= ("Resigned");
if (opponent != null)
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
// }
RecordResult(smsg.msg);
}
}
void handleTokenMove(ServerMessage smsg) {
if (smsg.port != portnum) {
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
else
if (token != null)
token.addMsg(smsg);
//synchronized (token) {
// token.msgque.addElement(smsg);
// token.notify();
//}
}
void handleGameAccept(ServerMessage smsg) {
//PlayerId temp = null;
if (game != null)
if (game.RemoveObserver(this))
ChessServer.gamelist.remove(game.getPlayers());
isPlaying = true;
if (smsg.msgid.equals("GameAccept")) {
if (token != null && token != opponent)
token.addMsg(portnum,"Token",name.user + ": parted.");
//synchronized (token) {
// token.msgque.addElement((new ServerMessage(portnum,"Token",name.user + ": parted.")));
// token.notify();
//}
token = opponent;
if (opponent.token != null && opponent.token != this)
opponent.addMsg(portnum,"Token",name.user + ": parted..");
// synchronized (opponent.token) {
// opponent.token.msgque.addElement((new ServerMessage(portnum,"Token",name.user + ": parted..")));
// opponent.token.notify();
//}
opponent.token = this;
String [] parm = PersistString.parse(smsg.msg);
//int index = smsg.msg.indexOf(' ');
//String color = smsg.msg.substring(0,index);
String color = parm[0];
if (color.equals("white")) {
//iswhite = true;
game = new Game(name.user,opponent.name.user);
}
else {
//iswhite = false;
game = new Game(opponent.name.user,name.user);
}
game.moveTime = parm[1];
ChessServer.gamelist.put(game.getPlayers(),game);
smsg.msgid= ("GameAccepted");
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
}
else { //tell the criginator the good news
game = opponent.game;//both reference the same game
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
}
void handleAccepts(ServerMessage smsg) {
if (smsg.port != portnum) {
os.println(smsg.msgid);
os.flush();
}
else {
if (opponent != null)
opponent.addMsg(smsg);
// synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
// }
RecordResult(smsg.msg);
}
}
void handleName(ServerMessage smsg) {
System.out.println("MS" + socketnum + " Name " + smsg.msg);
if (isGoodLogon(smsg.msg)) {
os.println("Welcome");
os.flush();
//deliver messages , if any
int count = name.message.size();
if (count > 0) {
for (int i=0;i<count;i++) {
os.println("Chat " + name.message.elementAt(i));
os.flush();
}
name.message.removeAllElements();
name.isDirty();
}
}
else {
os.println("Status Password did not match - try again");
os.flush();
}
}
void handleChallenges(ServerMessage smsg) {
if (smsg.msgid.equals("Challenge")) {
String msgData[] = PersistString.parse(smsg.msg);
if (!isPlaying) { //is someone challenging you?
isPlaying = true; // so nobody else will challenge them
//int index = smsg.msg.indexOf(' ');
//index = smsg.msg.indexOf(' ',index+1);
//String key = smsg.msg.substring(index+1);
//PlayerId opp = (PlayerId)PlayerId.usersByUser.get(key);
opponent = (SendThread)ChessServer.playerlist.get(msgData[2]);
//key = smsg.msg.substring(0,index+1);
if (opponent.isPlaying) { //did someone else get them first?
System.out.println(name + "Challenged " + msgData[2] + ",but they are not available");
os.println("Status Not Available");
os.flush();
}
else {
opponent.isPlaying = true;
os.println("Status Challenged " + opponent.name.user);
os.flush();
String[] parameter = new String[6];
parameter[0] = msgData[0]; //time per game
parameter[1] = msgData[1]; //added time per move
parameter[2] = name.user; //challenger
parameter[3] = String.valueOf(name.rating); //challenger rating
parameter[4] = opponent.name.user; //challengee
parameter[5] = String.valueOf(opponent.name.rating); //challengee rating
smsg.msg = PersistString.concat(parameter);
smsg.msgid = "Challenged";
//smsg.msg = key + name.user;
opponent.opponent = this;
opponent.addMsg(smsg);
//synchronized (opponent) {
//opponent.msgque.addElement(smsg);
//opponent.opponent = this;
//opponent.notify();
//}
}
}
//else do nothing - you are about to be challenged
}
else {
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
}
void handleRefuseChallenge(ServerMessage smsg) {
smsg.msgid = "RefusedChallenge";
isPlaying = false;
if (opponent != null)
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
opponent = null;
}
void handleRefused(ServerMessage smsg) {
game.setOffer(name.user,0);
if (smsg.port != portnum) {
os.println(smsg.msgid);
os.flush();
}
else {
if (opponent != null)
opponent.addMsg(smsg);
//synchronized (opponent) {
// opponent.msgque.addElement(smsg);
// opponent.notify();
//}
}
}
void handleRefusedChallenge(ServerMessage smsg) {
//ChessServer.playerlist.put(name.user,this);
isPlaying = false;
opponent = null;
os.println("Refused " + smsg.msg);
os.flush();
System.out.println("refused");
}
void handleResume(ServerMessage smsg) {
int index = Integer.parseInt(smsg.msg);
game = (Game)suspendList.elementAt(index);
if (game == null)
os.println("Status Can't find the game?!");
else {
game.GameResumed();
if (game.isOver()) {
game.Kibitzer.addElement(this);
isPlaying = false;
}
else
isPlaying = true;
String opp = game.white;
System.out.println("Resuming " + game);
if (game.white.equals(name.user))
opp = game.black;
SendThread myopp = (SendThread) ChessServer.playerlist.get(opp);
if (myopp != null) {
if ( myopp.game == game){
//if ( myopp.opponent == this) {
myopp.opponent = this;
opponent = myopp;
System.out.println("joining the suspended game");
//}
//else
// System.out.println("Other player is still suspended" + myopp.opponent);
}
else
System.out.println("Other player is looking at game " + myopp.game + " not " + game);
}
else
System.out.println("Other player is not logged on") ;
os.println("Resume " + game.getMoves());
os.flush();
System.out.println("Resume " + game.getMoves());
String offer;
if ((offer = game.getOffer(name.user)) != null) {
os.println(offer);
os.flush();
}
if (token != null && token != opponent)
token.addMsg(portnum,"Token",name.user + ": parted...");
//synchronized (token) {
// token.msgque.addElement((new ServerMessage(portnum,"Token",name.user + ": parted...")));
// token.notify();
//}
token = null;
if (opponent == null) {
if (ChessServer.gamelist.get(game.getPlayers())== null)
ChessServer.gamelist.put(game.getPlayers(),game);
}
else {
token = opponent;
opponent.opponent = this;
opponent.token = this;
os.println("Chat " + opponent.name.user + ": joins");
os.flush();
opponent.addMsg(portnum,"Chat",name.user + ": joins");
//synchronized (opponent) {
// opponent.msgque.addElement((new ServerMessage(portnum,"Chat",name.user + ": joins")));
// opponent.notify();
//}
}
}
}
void handleWatching(ServerMessage smsg) {
if (game != null)
if (game.RemoveObserver(this))
ChessServer.gamelist.remove(game.getPlayers());
System.out.println("MS process Watching");
game = (Game)ChessServer.gamelist.get(smsg.msg);
if (game != null)
game.AddObserver(this);
else
System.out.println("MS game is null for" + name.user);
}
public void run() {
System.out.println("MS running" + socketnum);
if (serverSocket == null)
return;
Socket clientSocket = null;
try {
clientSocket = serverSocket.accept();
}
catch (IOException e) {
System.out.println("Accept failed: " + 1957 + ", " + e);
System.exit(1);
}
try {
//System.out.println("set up data streams");
new ListenThread(clientSocket,this).start();
os = new PrintWriter(clientSocket.getOutputStream());
//os = new PrintStream(new BufferedOutputStream(clientSocket.getOutputStream(), 1024), false);
suspendList = new Vector(10);
String inputLine;
ServerMessage smsg;
String oldname;
System.out.println("ST Waiting for Stuff to do" + socketnum);
if (msgque == null)
System.out.println("ST null msgque?? - crash coming");
alive: {
while (true) {
synchronized (this) {
if (msgque.isEmpty()) {
try {
System.out.println("ST waiting");
wait();
}
catch (InterruptedException e){System.out.println("ST woke up");}
}
else
System.out.println("ST queued up");
smsg = (ServerMessage) msgque.firstElement();
System.out.println("ST msg" + String.valueOf(portnum) + String.valueOf(smsg.port) + smsg.msgid + " " + smsg.msg);
msgque.removeElementAt(0);
}
if (smsg.msgid.equals("Bye") || smsg.msgid.equals("dead")) {
handleBye(smsg);
if (smsg.msgid.equals("dead"))
break alive; //if they said bye, they can logon again
}
else
if (smsg.msgid.equals("Move"))
handleMove(smsg);
else
if (smsg.msgid.equals("Moved")) {
if (smsg.port != portnum) {
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
}
else
if (smsg.msgid.startsWith("Info"))
handleInfo(smsg) ;
else
if (smsg.msgid.equals("UpdateInfo"))
handleUpdateInfo(smsg) ;
else
if (smsg.msgid.equals("MoveList")) {
os.println(smsg.msgid + " " + smsg.msg);
os.flush();
}
else
if (smsg.msgid.equals("TokenMove"))
handleTokenMove(smsg) ;
else
if (smsg.msgid.equals("Suspend"))
handleSuspend(smsg) ;
else
if (smsg.msgid.equals("LibraryList")){
library = GameLibrary.getLibrary(null,null);
os.println("LibraryList " + library.getList());
os.flush();
}
else
if (smsg.msgid.equals("LogonList")){
os.println("PlayerList " + getInfoList());
os.flush();
}
else
if (smsg.msgid.equals("PlayerList")){
//os.println("PlayerList " +
getPlayerList();
//os.flush();
}
else
if (smsg.msgid.equals("GetLibraryGame"))
getLibraryGame(smsg.msg);
else
if (smsg.msgid.equals("Token"))
OpponentParted(smsg);
else
if (smsg.msgid.equals("Name"))
handleName(smsg);
else
if (smsg.msgid.equals("List")) {
os.println(GetList());
os.flush();
System.out.println("MS" + socketnum + " ListF:" );
}
else
if (smsg.msgid.startsWith("Offer"))
handleOffers(smsg);
else
if (smsg.msgid.equals("Chat"))
handleChat(smsg) ;
else
if (smsg.msgid.equals("Note"))
handleNote(smsg) ;
else
if (smsg.msgid.startsWith("Resign"))
handleResign(smsg) ;
else
if (smsg.msgid.startsWith("GameAccept"))
handleGameAccept(smsg);
else
if (smsg.msgid.startsWith("Accept"))
handleAccepts(smsg);
else
if (smsg.msgid.startsWith("Challenge"))
handleChallenges(smsg);
else
if (smsg.msgid.equals("RefuseChallenge"))
handleRefuseChallenge(smsg);
else
if (smsg.msgid.equals("Refused"))
handleRefused(smsg) ;
else
if (smsg.msgid.equals("RefusedChallenge"))
handleRefusedChallenge(smsg) ;
else
if (smsg.msgid.equals("Resume"))
handleResume(smsg) ;
else
if (smsg.msgid.equals("Watching"))
handleWatching(smsg) ;
else
if (smsg.msgid.equals("UpdateUser"))
UpdateUser(smsg.msg);
else
System.out.println("MS ignored " + smsg.msgid);
}
}
System.out.println("closing socket " + portnum);
if (name != null)
ChessServer.playerlist.remove(name.user) ; //should be gone by now anyway
os.close();
clientSocket.close();
}
catch (IOException e) {
e.printStackTrace();
}
finally {
ChessServer.portIdle(portnum);
if (serverSocket != null) {
try {
serverSocket.close();
}
catch (IOException e) {
e.printStackTrace();
}
serverSocket = null;
}
}
}
void SuspendGame() {
//Write the game to disk if on move 2 or more (need blacks move to get his time remaining)
if (game.GameSuspended())
ChessServer.gamelist.remove(game.getPlayers());
if (game.movenum > 1) {
if (game.filename == null) {
System.out.println("adding to suspend list: " + game);
suspendList.addElement(game);
//if (opponent != null)
// opponent.suspendList.addElement(game);
}
PlayerId.SuspendGame(game);
}
game = null;
}
String getInfoList() {
int playerCount = ChessServer.playerlist.size();
System.out.println("getInfoList -playercount = " + playerCount);
String[] dataArray = new String[playerCount * 3] ;
int i = 0;
for (Enumeration e = ChessServer.playerlist.elements() ; e.hasMoreElements() ;) {
SendThread np = (SendThread)e.nextElement();
//PlayerId player = (PlayerId)e.nextElement();
dataArray[i++] = String.valueOf(np.name.rating);
dataArray[i++] = np.name.user;
dataArray[i++] = np.name.name;
}
return PersistString.concat(dataArray);
}
void getPlayerList() {
int userCount = PlayerId.usersByUser.size();
System.out.println("getPlayerList playerCount=" + userCount);
Enumeration e = PlayerId.usersByUser.elements();
while (e.hasMoreElements()) {
int count = userCount;
if (userCount > 30)
count = 30;
String[] dataArray = new String[count * 3] ;
int i = 0;
for ( ; e.hasMoreElements() && i < 30;) {
PlayerId player = (PlayerId)e.nextElement();
dataArray[i++] = String.valueOf(player.rating);
dataArray[i++] = player.user;
dataArray[i++] = player.name;
userCount--;
}
os.println("PlayerList " + PersistString.concat(dataArray));
os.flush();
yield();
}
}
String GetList() {
String outputLine = "List ";
SendThread np;
Game g;
for (Enumeration e = suspendList.elements() ; e.hasMoreElements() ;) {
g = (Game)e.nextElement();
outputLine = outputLine + 'G' + g.toString() + '?';
}
//System.out.println("MS" + socketnum + " ListA:" );
for (Enumeration e = ChessServer.playerlist.elements() ; e.hasMoreElements() ;) {
np = (SendThread)e.nextElement();
if (np.isPlaying == false)
outputLine = outputLine + 'P' + np.name.user + " " + np.name.rating + '?';
}
//System.out.println("MS" + socketnum + " ListA:" );
for (Enumeration e = ChessServer.gamelist.elements() ; e.hasMoreElements() ;) {
g = (Game)e.nextElement();
//if (np != null ) {
if (g.white.equals(name.user) || g.black.equals(name.user));
else
outputLine = outputLine + 'A' + g.toString() + '?';
//}
}
return outputLine;
}
void getLibraryGame(String games) {
if (game != null)
if (game.RemoveObserver(this))
ChessServer.gamelist.remove(game.getPlayers());
int index = 0;
int endindex = games.lastIndexOf('?');
GameLibrary temp = library;
while (index < endindex && temp == library) {
int nextindex = games.indexOf('?',index);
if (nextindex == -1)
nextindex = endindex;
String gameName = games.substring(index,nextindex);
temp = GameLibrary.getLibrary(gameName,library);
System.out.println("getting game " + index + " " + nextindex + " " + gameName);
if (temp == library)
os.println("LibraryGame " + gameName + "?" + temp.getGame(gameName));
else
os.println("LibraryList " + temp.getList());
os.flush();
index = nextindex + 1;
}
library = temp;
}
protected void OpponentParted(ServerMessage msg) {
os.println(msg.msgid );
os.flush();
os.println("Chat " + msg.msg);
os.flush();
//String oppName = token.name.user;
System.out.println("OpponentParted " + msg.msg ) ;
opponent = null;
token = null;
game.Chat(new ServerMessage(msg.port,"Chat",msg.msg));
}
protected void RecordResult(String result) {
if (game != null) {
game.GameOver(result);
ServerMessage msg = new ServerMessage(portnum,"Chat",name.user + " joins");
game.Chat(msg);
game.Kibitzer.addElement(this);
if (opponent != null) {
ServerMessage smsg = new ServerMessage(portnum,"Chat",opponent.name.user + " joins");
game.Chat(smsg);
game.Kibitzer.addElement(opponent) ;
opponent.isPlaying = false;
//opponent.iswhite = false;
opponent.opponent = null;
if (game.filename != null)
opponent.suspendList.removeElement(game);
}
PlayerId.RecordResult(game,result) ;
if (game.filename != null)
suspendList.removeElement(game);
opponent = null;
isPlaying = false;
}
else
System.out.println("ST tried to record result");
}
void UpdateUser(String msg) {
int index = msg.indexOf('[');
String password = msg.substring(0,index);
int index1 = msg.indexOf(index+1,'[');
String email = msg.substring(index+1,index1);
index = msg.indexOf(index1+1,'[');
String name = msg.substring(index1+1,index);
index1 = msg.indexOf(index+1,'[');
String location = msg.substring(index+1,index1);
String extra = msg.substring(index1+1);
this.name.Update(password,email,name,location,extra);
}
boolean isGoodLogon(String msg){
int index = msg.indexOf('[');
String password = msg.substring(index +1).trim();
String user = msg.substring(0,index).trim();
PlayerId p = (PlayerId) PlayerId.usersByUser.get(user);
if (p == null) {
System.out.println("Adding " + user + " " + password);
name = new PlayerId( user,password);
name.addPlayer();
}
else
if (p.password.equals(password)) {
name = p;
for ( Enumeration e = p.partialGame.elements();e.hasMoreElements();){
String filename = (String) e.nextElement();
if (!UseLoggedOnOpponentsGame(filename)) {
System.out.println("adding to " + name.user + " suspended list " + filename);
Game g = p.getGame(filename);
if (g != null)
suspendList.addElement(g);
}
}
}
else
return false;
ChessServer.playerlist.put((Object)user,(Object)this);
return true;
}
boolean UseLoggedOnOpponentsGame(String filename) {
PlayerId opp = (PlayerId) PlayerId.usersById.get(filename.substring(0,4));
if (opp != null)
if (opp.user.equals(name.user))
opp = (PlayerId) PlayerId.usersById.get(filename.substring(4,8));
if (opp == null) {
System.out.println("Somebody disappeared from the user list!");
return false ; //can't fix it ,show game to get a clue
}
SendThread pastOpponent = (SendThread) ChessServer.playerlist.get(opp.user);
if (pastOpponent == null)
return false;
Game g;
for (Enumeration e = pastOpponent.suspendList.elements() ; e.hasMoreElements() ;) {
g = (Game)e.nextElement();
if (g.filename.equals(filename)) {
suspendList.addElement(g);
System.out.println("used game from " + pastOpponent.name.user + "'s suspended game list for " + name.user);
return true;
}
}
System.out.println("Found the player,but did not find the game?");
return false;
}
} //end of class