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BUGCD1998_05.ISO
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readme.txt
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1998-03-31
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NIGHTMARE CREATURES PC DEMO
1.0 GAME CONTROLS
2.0 PLAYING THE DEMO
2.1 Health Meter
2.2 Inventory
2.3 Game Play
2.4 Fighting
3.0 IGNATIUS
4.0 NADIA
5.0 HARDWARE ACCELERATION
1.0 GAME CONTROLS
The following are the default controls:
forward Up arrow
backward Down arrow
rotate left Left arrow
rotate right Right arrow
turn around LeftShift+ALT+DownArrow
use an object Enter
next object NumPad1
previous object NumPad2
jump NumPad0
strike Ctrl
block LeftShift
kick Space
dodge left Alt+LeftArrow
dodge right Alt+RightArrow
side step left Alt+LeftShift+LeftArrow
side step right Alt+LeftShift+RightArrow
slow walk LeftShift+UpArrow
Quit Alt+X / Alt+F4
Pause (in game) ESC
To select menu items use the up and down arrow keys to highlight the
option you want to select and press enter to accept.
2.0 PLAYING THE DEMO
2.1 Health Meter
The character health is indicated by the horizontal bar at the
bottom of the screen. When the red bar disappears the character will
die.
2.2 Inventory
The character currently selected inventory item is shown in the
lower right corner of the screen. Press the 1 and 2 buttons on the
keypad to scroll through the inventory. Press the enter on the keypad
to use the currently selected inventory item.
2.3 Game Play
Use the keys described previously in GAME CONTROLS to maneuver your hero
through the level, slaying the creatures that get in your way. As you
explore the cemetary, you will find many different things to push, pull,
or open. Striking or kicking while near them will cause your character
to push, pull or open them, often revealing a power-up. Press the strike
key (Ctrl) when standing directly in front of a power-up to pick it up.
2.4 Fighting
When a character attacks there can be three results: hit, block, or
miss.
A hit will happen when you perform an attack at the appropriate range
and direction from a creature and that creature is not blocking. The
character attack animation is shown followed by an orange flash. In
addition the creature will react appropriately; flying back, bleeding,
or even losing a body part.
A block will happen when a character attacks in range but the foe is
blocking when the attack is performed. The character attack
animation is played followed by a blue flash and the defender will not
take damage.
A miss will happen when a character is not facing a foe or is too far
away. In these situations the character attack animation will be
shown but nothing will happen; the monster will not react and there
will be no flash.
Each attack does a certain amount of damage to enemy creatures. The
amount of damage is determined by the particular attack performed, the
type of weapon being used, and possibly any damage-enhancing power-ups
that are in effect.
Nadia and Ignatius have many special combo moves that can do extreme
damage, sever limbs, or even strike through a block. Experiment with
different button sequences and combinations to discover new moves.
3.0 Ignatius
Father Ignatius Blackward is a man of God who travels the world
combating Evil. He is an expert on foreign languages, cabalistic
writings, occult rituals, and shamanism. Ignatius has mastered the lost
art of staff fighting which he has reluctantly used in several
difficult situations.
Try the following combos when playing Ignatius:
kick,strike,strike Hammer Curl
kick,kick,kick,strike Windmill Slam
strike,kick,strike Scottish Backhand
kick,strike,jump Hammerhead Crush
forward + strike Roundhouse Volley
jump, kick Flying Elbow Smash
4.0 Nadia
Nadia F. is a student of the world. She has travelled to many lands
with her father, a prominent doctor. She is a biologist by training and
has become an expert in the brand new field of immunology, and knows
much about microbes, viruses and their invisible world. She is also a
fencer and gymnast and can fight her way out of a tight spot.
Try the following combos when playing Nadia:
strike,strike,jump,kick Side Flip Kick
strike,kick,kick,kick Feet of Fury
kick,kick,kick,strike Cyclone Volley
strike,strike,strike,kick,forward+kick Back Flip Kick Combo
kick,strike,forward+strike+kick Bloody Ballerina
jump, strike Flying Cross
5.0 HARDWARE ACCELERATION
Nightmare Creatures supports 3D hardware acceleration. The demo will
automatically detect any supported 3D acceration hardware and will
configure itself appropriately. Detection and configuration will
proceed as follows:
1- The demo looks for a videologic PVR card and will run in PVR native
mode if found.
2- if no PVR card is found, the program looks for Direct3D hardware and
will run in D3D mode if found.
3- if no D3D hardware is found, the program will run in unaccelerated
mode.
You can force the mode using a parameter
Create a shortcut from nc.exe and add the parameters:
-PC : no hardware acceleration.