* RightMouseButton ... solo play of relevant channel (track) / turn on all channels (tracks).
InstrumentEdit
- Drawing of envelope volume curve by mouse - it's indicated by mouse cursor design
change to "pen with title 'volume'":
* LeftMouseButton ... draw volume curve.
* RightMouseButton ... set volume to zero value.
Bugfixes
- Playing the block area.
- Inserting and deleting song lines from track edit when "go to line" is active.
- Other internal corrections.
Changes in RMT beta 1.01
------------------------
All modes
- Set the octave up-down hotkeys changed from Shift+up,down to Shift+page_up,page_down
(it works now in TrackEdit and InstrumentEdit only).
- Correction of bug with instrument copy/paste.
TrackEdit
- No more set number of the track by Control+0-9A-F keys.
- Hotkey changed: Control+I - insert new line into the song.
- Hotkey changed: Control+U - delete the current line from the song.
- Show title "EMPTY" for empty tracks.
- Shift+up,down,home,end - the block select functions.
- Control+A - select all data in the track (from the begin to the end of the track).
- Control+Insert,Control+C - copy block to clipboard.
- Shift+Insert,Control+V - paste data from clipboard.
- If the block is selected and paste function is used, then data from clipboard is placed into the block select area only.
- If the block is selected, then Delete key will delete data inside the block area.
- If the block is selected, then Control+X key will cut data inside the block area.
- New toolbar for block data modifications: menu View - Block toolbar. All this modify functions are available also by hotkeys.
- Block data modification hotkeys (the block must be selected at first):
* Shift+Control+A switch between block modify mode all / current instrument only.
* Shift+Control+page_up,page_down do transpose up,down notes in the block (by semitones).
* Shift+Control+left,right do change of instrument numbers in the block.
* Shift+Control+Num-,Num+ do change of volumes in the block.
Note transpositions, instrument changes and volume changes are indicated in window statusbar at the bottom.
- If the block is selected:
* Enter key will play the lines inside the block around.
* Home or End key set the cursor to the first or the last line in the block.
* Control+B will restore the block data changed by modification functions from the backup (backup is created when the block is getting start to select and destroyed when the block is deselected).
* Control+F4 will start cyclic playing of the part from the top to the bottom of selected block area.
Operation manual
- All this changes included to operation manual (see the rmt_en.htm, rmt_cz.htm).
Are you an Atari coder? Yes, then you can read below...
If you will export song as "RMT stripped song file (*.rmt)", you can specify
address for required memory location of this exported RMT module (RMT file
is standard Atari binary file with set of heading data). You can take also
a RMT FEATures definitions text and move it into rmt_feat.a65 source
code file by clipboard. (You have to replace a part between the "--BEGIN--"
and the "--END--" marks.)
If you do it and compile such modified player source, you obtain optimized
player routine for this concrete RMT module.
Optimized player routine contains only features used by this RMT module,
that's why it is more or less smaller and quicker. Of course, you can't
use it with any other RMT module and every time you change the RMT module,
it's very recommended to take RMT FEATures definitions text again
and recompile RMT player routine.
This technique is very useful for background music in your demos, games, etc.
Example:
You can see the example of this method in "asm_src/optim" directory.
Optimized player for "music.rmt" module only is smaller about 832 bytes (!)
and surely much faster than standard full-features providing player.
freedom.rmt
-----------
Freedom - from a chiptune by grim/digital. spent ages listening to this one (probably because it was used on the Fairlight version of Frontier - elite 2 which had 100+ options and took a while to set up from the trainer screen)
Mayonaise.rmt
-------------
Mayonaise by the Smashing Pumpkins (from the album Siamese Dream). just a great song iz all.
Monty.rmt
---------
Monty on the run high score theme. Originally by Rob Hubbard.
Parallax.rmt
------------
part (IMHO the best part) of the intro music by Martin Galway.
Because of the lack of drums you really need a bassline with a bit of a kick to it. This is where the 'horrible distortion' of the POKEY people keep trying to supress actually becomes an advantage.
PlasticPop.rmt
--------------
Originally by Danko/censor.
Told him I hated this song because it just buries itself into your brain and NOTHING will remove it. I *like* the song - I'd just like it more if I could walk down a quiet street 4 hours later and NOT be humming it :)