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The Doom Hacker's Guide
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DoomHackersGuideCd.bin
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waded
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whatsnew.181
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1995-01-15
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-=[ v1.74 ]=-
Oh, little changes here and there. A few bugs and small problems fixed.
If you need help now, email waded-help@cdrom.com to get a quick response.
-=[ v1.75 ]=-
Better DrawMap:Line and DrawMap:Lines, doesn't obliterate at all now while
drawing. Some interface changes. Tiny bugs fixed. DrawMap buttons moved.
THINGS information box updated to fit in with everything else.
-=[ v1.76 ]=-
Texture selector window changed again. Also added "P" option (button or
key will work) that let you pick a texture from a listing of all textures.
Bugs fixed when changing between Doom 1, Doom 2, and Heretic.
-=[ v1.77 ]=-
MAJOR BUG!!! If you've been having problems saving, and/or getting the
error code 135:140:146, it's been fixed!
-=[ v1.78 ]=-
A few more minor touch ups, bugs fixed, and clean up of the major bug fixed
in the previous version.
-=[ v1.79 ]=-
Pick texture routine had some nasty problems with Doom 2 and Heretic, all
gone now. That pesky extra vertex that would pop up out of no where and
become unmoveable/untouchable is gone. And more minor bugs, once again...
-=[ v1.80 ]=-
DrawMap:Lines was messing up upon closing in a sector while drawing. (J)ump
to texture works with Sectors now. (P)ick texture works with Sectors now.
Sectors Multi buttons was working turning on and off improperly.
-=[ v1.81 ]=-
WADED would crash if you tried to load a Doom 1 WAD in Doom 2 mode, or the
other way around. It now tells you it can't find any map entries. So, if
you try to load a non-WAD file, or really corrupt WAD file, it won't crash
that way either. In (P)ick texture, double clicking a texture will select it.
Also in (P)ick texture, some textures were missing from the list, oops, fixed.