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- Path: dispatch.news.demon.net!demon!redrobe.demon.co.uk
- From: Mike@Redrobe.demon.co.uk (Mike Redrobe)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: These technical terms...
- Date: 21 Apr 96 11:50:11 +0000
- Message-ID: <1191.6685T710T560@Redrobe.demon.co.uk>
- References: <1317.6682T659T118@mbox.vol.it>
- NNTP-Posting-Host: redrobe.demon.co.uk
- X-NNTP-Posting-Host: redrobe.demon.co.uk
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- Hi, Fabio Bizzetti , on 18-Apr-96 09:49:24 you scribbled....
- >>I don't see why I/we should ignore the rest of the world and sit in our own
- >>corner, reinventing the wheel.
-
- >Because every time you reinvent the wheel, you master the 3D methods more,
- >and are able to make things in the best way possible, that IMO is far better
- >than what you can get converting standard chunky methods, emulating the VGA
- >through a slow c2p routine on AGA. Reinventing the wheel is constructive
- >IMHO, the next wheel you invent will be original and innovative.
-
- I agree with this as far as it goes, especially "amigatising" code...but you
- always need to start somewhere..
-
- You could write everything from scratch, but why not make use of other
- people's hard work?
-
- >You can't surpass your shadow, that's why I think Amiga developers would gain
- >"reiventing the wheel" rather than copying the square one of PC.
-
- BSP isn't a "PC" thing! it's a common programming structure/method.
-
-
- Mike
-
- --
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- Mike Redrobe - Mike@Redrobe.demon.co.uk MikeRR on #Amiga
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