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- Path: news.netspace.net.au!usenet
- From: astroboy@netspace.net.au (Paul Dossett)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games
- Subject: Re: AB3D II beats Quake....
- Date: 14 Apr 1996 09:36:41 GMT
- Organization: NetSpace Online Systems
- Message-ID: <1931.6678T1130T257@netspace.net.au>
- References: <4kjum1$j1g@mack.rt66.com>
- NNTP-Posting-Host: dialup-a2-42.mel.netspace.net.au
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- John Millington (sloppy@mack.rt66.com) said:
- >Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- >: If you wish normal SVGA chips (like in the Amiga GfxBoards) then I reply
- >: that they're more obsolete than AGA. If you wish games/demos programmed
- >: through an API/OS, then I invite you to have this experience, to understand
- >: what it really means (talking about relatime advanced games/demos).
-
- >The Mac game programmers don't seem to have any problem with it. I play
- >the Mac versions of Warlords II and Doom on my Amiga... with SVGA chips.
- >How is it that SVGA is "more obsolete" than AGA, when SVGA is so much faster
- >and higher-res with more colors? You say that programming through an API
- >is too slow, yet I play Mac games (all of which go through MacOS' API
- >_and_ the ShapeShifter emulator _and_ CyberGraphX) without speed problems.
-
- Your logic isn't flawed.
-
- >It seems like a "native" Amiga program, using an Amiga API, would be even
- >faster. What is wrong with my reasoning? I don't get it...
-
- Amiga c0d3rz are so used to hitting the almighty copper to get around speed
- restrictions with slow CPUs and graphics chips that they can't understand how to
- write quick software using SVGA chips. Of course it can be done, we see
- examples of the brilliant graphics you can get with Mac and PC games every day.
-
- Certainly, the Playstation is an example that Fabio et al would attempt to raise
- to show that 'custom chips' are superior. The difference of course is that the
- PC/Mac games will still be running on newer PCs and Macs in 5 years time,
- whereas the PSX will have been made obsolete by the next 1/2 billion dollar
- megaconsole.
-
-
- --
- Paul Dossett | EpiphoneYamahaPearlPaiste | Amiga 2000/040/17/365/ZIP/3.1__
- -------------| Amiga owner since 1988! | Amiga CD32/020/10/200/3.1 __///
- Melbourne OZ | astroboy@netspace.net.au | 1976 Toyota Corolla 1.2 \XX/
- | ObWebSite : http://netspace.net.au/~astroboy/
-
-