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- Path: wonderland.apana.org.au!news
- From: adam@wonderland.apana.org.au (Adam Watkin)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Subject: Re: AB3D II beats Quake....
- Followup-To: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,comp.sys.amiga.misc
- Date: 3 Apr 1996 08:59:05 +1000
- Organization: Wonderland
- Distribution: world
- Message-ID: <4jsbfp$fu4@wonderland.apana.org.au>
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- Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
-
- : >since a PPCP Amiga will make porting games very easy.
-
- : Yeah v2.0.
- : Windows95 C++ games (the most crap) in the painful trial to be recompiled for
- : the PowerAmiga.
- : Do you think that F1GP-II, Quake & co. are written in ANSI C++??? =)))
-
- Well Quake is for sure, it's GNU C++, F1GP-II I would think is
- pretty much all portable C, all Win95 games are pretty portable to a
- degree, half the PC games now come out for the MAC anyway.. I'd wager
- that 70% of PC games now are just C++ and that's it, another 20% would
- have nasty ASM routines in them and the rest, well they're like Turrican
- II and other things..
-
- The chances of these games being ported to the Amiga is about the
- same as them being ported to Be-Box however...
-
- Adam.
-