home *** CD-ROM | disk | FTP | other *** search
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.games,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.programmer
- Path: elroy.jpl.nasa.gov!decwrl!waikato!kcbbs!planet!not-for-mail
- From: finnh@ak.planet.gen.nz (finn)
- Subject: Re: No more Starfighter? (was Re: AB3D II beats Quake....)
- Message-ID: <1191.6661T769T738@ak.planet.gen.nz>
- Nntp-Posting-Host: ppp0-09.ak.planet.gen.nz
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
- References: <4j79vi$6j4@nadine.teleport.com>
- Date: Thu, 28 Mar 1996 12:53:23 GMT
-
- >Babbage (babbage@dmu.ac.uk) wrote:
- >: In article <4irv50$6oh@news.internetmci.com>, dgentry@vlsi4.racal.com (Dave
- >: Gentry) writes:
- >: > Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
- >: >
- >: > >: For being "idealist", I wasted more than 1 year of fulltime
- >: > >: work on the Amiga, to make my first commercial game and live
- >: > >: with it, and I got only 1549 UKP,
- >: >
- >: >
- >: > >: Well,from the deepest of my heart: FUCK OFF AT,
- >: > >: you made it all become useless.
- >: >
- >: > Does this mean that since Virtual Karting wasn't the smash hit you
- >: > expected, that you're considering dropping development on any other
- >: > Amiga projects? No more Virtual Rally or Starfighter (A lot of people
- >: > were looking forward to this one!)
- >: well i havent read the thread right back to the start
- >: but if its about virtual karting and not making to much money from it,
- >: im sorry to say but it did suck quite a bit!
- >: Other games are doing fine =:)
-
- > What other games? I'm amazed that even the #1 amiga hit bring any serious
- > cash to the designer... I remember a few years ago you could be in the
- > top ten amiga game and still loose money.
-
- Worms seems to be doing OK
-
- > Stephan
- Finn
-
-