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- Path: news.netspace.net.au!usenet
- From: astroboy@netspace.net.au (Paul Dossett)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: AB3D II beats Quake....
- Date: 25 Mar 1996 11:09:45 GMT
- Organization: NetSpace Online Systems
- Message-ID: <2698.6629T1183T1800@netspace.net.au>
- References: <31535e7f.44220455@news.hol.gr>
- NNTP-Posting-Host: dialup-b1-55.mel.netspace.net.au
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- Mike Lalaounis (lmike@prometheus.hol.gr) said:
-
- <rants snipped>
-
- >It allowes NOT for new revolutionary creative solutions though...
- >Anyway, 'fast enough'?? For what? For DOOMs? Is that all that you think these
- >machines are capable of? If an AGA 030 Amiga can have AB3D2 then imagine what
- >these monsters could have if programmed properly... IF!
-
- >Yes, but you still have to be able to bang the hardware!
-
- >something like that.. but don't expect to have great software this way!
- >Are you addicted to mediocre software or what?
-
- >Ummm, AB3DII uses OS?
-
- >Ummm, AB3DII?? 680x0 assembly has A LOT to do with it, believe me! :)
-
- >One MUST know C better than his mother language but NOT better than assembly!
- >And there is NO such thing as 'generic game'.. JEEZ!! LOOK AT AB3DII!!
-
- >Costly yes, but also rewarding.. just see AB3D II run on a humble planar AGA
- >030
-
- >WHAT? WHAAAAT!!????!? ARE YOU NUTS? JEEEEEEEEEZZZ!!!!!
- >NOT KNOW THE HARDWARE? WHAT DO YOU THINK GAME PROGRAMMING
- >IS ABOUT MAN? Ideas/algorithms are half of a game, implementation is the
- >other half, just see AB3DII!!
-
- I wasn't aware that AB3D II was the only game available on the Amiga. As far as
- your other point goes (and it is only one point, worded different ways):
-
- Assembly language is useful on the Amiga for ONE reason only. The Amiga is
- deathly slow. I don't think anybody understands the paradigm shift (look it up)
- that occurs when using a 120+Mhz processor. Simply, C code is more than fast
- enough to do anything you could possibly achieve with tight assembler on even an
- 040.
-
- Banging the hardware is an obsolete method of programming, which simply ensures
- programs will fail to function on future revisions of Amigas and OSs. If you
- *don't* learn to use the OS, I and many other users will never be able to use
- your programs on our Power Amigas.
-
- >--
-
- >****************************************************************************
- >***
- >* Mike Lalaounis National Technical University of Athens, Greece
- >*
- >* lmike@hol.gr Professional Programmer/Analyst, Databases/AI - 3D/VR
- >*
- >*
- >*
- >* Assembly,C++,AI,Psychology,Maths,Physics,Astronomy... this trip never ends!
- >*
- >*---------------------------------------------------------------------------
- >--*
- >* Soon with my own web page... ;-)
- >*
- >****************************************************************************
- >***
-
-
- --
- Paul Dossett | EpiphoneYamahaPearlPaiste | Amiga 2000/040/17/365/ZIP/3.1__
- -------------| Amiga owner since 1988! | Amiga CD32/020/10/200/3.1 __///
- Melbourne OZ | astroboy@netspace.net.au | 1976 Toyota Corolla 1.2 \XX/
- http://netspace.net.au/~astroboy/home.html Visit the website of love!
-
-