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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Followup-To: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Date: 22 Mar 1996 05:23:21 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4itdg9$743@sunsystem5.informatik.tu-muenchen.de>
- References: <631.4T329T189@Bgnett.no> <5168.6652T1418T493@mbox.vol.it>
- NNTP-Posting-Host: hphalle5.informatik.tu-muenchen.de
- X-Newsreader: TIN [version 1.2 PL2]
-
- Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
-
- : What sucks is the AGA chipset, I hope they'll give dualport chipram: they would
- : understand after how wise this choice will have been, even more than the CdRom.
-
- put the money into a 030-50 instead, and you get more speed increase.
-
- : But for me, a games maker, the OS is not important for the final software.
- : It seems that AT said << *everything* must be done with the OS, direct hardware
- : programming will not be allowed anymore >>. I never expected such an unwise
-
- your games still trackload and crash if you got fastmem, right ? :->
- todays games (chunky) work with the OS + a c2p routine.
-
- : 680x0 and AGA based ones. The PowerAmiga will be a PC with just another CPU.
- Well, still containing AGA would cost nothing and make OS-port easier imho.
-
- : for the PowerAmiga, now I got the sensation it'll be like programming a PC.
- you never coded on a PC, right ? ;)
-
- : I miss the true Amigas.
- me too, having a bit different picture of it ;)
-
- : For being "idealist", I wasted more than 1 year of fulltime work on the Amiga,
- : to make my first commercial game and live with it, and I got only 1549 UKP,
-
- If it's a chunky game, you could have written it that way that it only
- takes little time to recompile on an other system (PowerAmiga for example).
-
- : >-- Rustybrain -- Sigop AMIGAvsPC at Global Issue (tlf.56599956) CALL NOW!
- : >#|-T&T-Tags-|# "Den gruoppvekkende kosmo-kablangen!"
-
-
-
-
- : ------------------------------------------------------------------------------
- : | |
- : | Stop that fucking imperialist embargo against Cuba. |
- : | Hasta Siempre Comandante Che Guevara. |
- : | |
- : | |
- : | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- : | The maker of "CyberMan" and "Virtual Karting" |
- : | working on "Virtual Rally" and "StarFighter", the 3D game that will |
- : | bring the Amiga to the top |
- : | |
- : ------------------------------------------------------------------------------
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