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- Path: ifi.uio.no!usenet
- From: ludvigp@ifi.uio.no (Ludvig Pedersen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 29 Feb 1996 18:04:54 GMT
- Organization: Dept. of Informatics, University of Oslo, Norway
- Message-ID: <531.6632T1203T1047@ifi.uio.no>
- References: <4f4ibc$gl9@news.cs.tu-berlin.de> <591.6610T1165T2102@login.eunet.no><1045.6611T753T2256@vip.cybercity.dk><4faoe1$47@sunsystem5.informatik.tu-muenchen.de><2991.6612T1034T625@vip.cybercity.dk><576.6613T1070T1730@login.eunet.no><1257.6614T57T922@vip.cybercity.dk><1982.6617T1096T103@ifi.uio.no><4gbjg3$104@sunsystem5.informatik.tu-muenchen.de>
- <2824.6626T859T1819@ifi.uio.no> <4gs7r3$4mq@oreig.uji.es>
- NNTP-Posting-Host: gymir.ifi.uio.no
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- >Ludvig Pedersen (ludvigp@ifi.uio.no) wrote:
- >> Send a signal instead!
- >> Here is my code. (It works!)
- ><...>
- >> And this:
- >> while(!BlitterIsDone)
- >> Wait(1l<<(BltPort->mp_SigBit));
- >Why do you keep using the BlitterIsDone flag? Should be possible to
- >test the incoming signal... (this even saves reinitializing
- >BlitterIsDone :-)
- Yes, you are right.
-
- But if I keep BlitterIsDone I'm 101% sure nobody else sent that signal. ;-))
-
-
-
- <sb>Ludde - Amiga Demo Coder
- <sb>Virtual Reality & Official Be developer
- <sb>ludvigp@ifi.uio.no
-
-