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- Path: oreig.uji.es!ii202
- From: ii202@rossegat.uji.es (Jorge Acereda Macia)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 26 Feb 1996 12:08:03 GMT
- Organization: Universitat Jaume I. Castell≤ de la Plana. Spain
- Message-ID: <4gs7r3$4mq@oreig.uji.es>
- References: <4f4ibc$gl9@news.cs.tu-berlin.de> <591.6610T1165T2102@login.eunet.no><1045.6611T753T2256@vip.cybercity.dk><4faoe1$47@sunsystem5.informatik.tu-muenchen.de><2991.6612T1034T625@vip.cybercity.dk><576.6613T1070T1730@login.eunet.no><1257.6614T57T922@vip.cybercity.dk><1982.6617T1096T103@ifi.uio.no><4gbjg3$104@sunsystem5.informatik.tu-muenchen.de> <2824.6626T859T1819@ifi.uio.no>
- NNTP-Posting-Host: @rossegat.uji.es
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-
- Ludvig Pedersen (ludvigp@ifi.uio.no) wrote:
-
- > Send a signal instead!
-
- > Here is my code. (It works!)
-
- <...>
-
- > And this:
-
- > while(!BlitterIsDone)
- > Wait(1l<<(BltPort->mp_SigBit));
-
- Why do you keep using the BlitterIsDone flag? Should be possible to
- test the incoming signal... (this even saves reinitializing
- BlitterIsDone :-)
-
- cu!
- --
- ---------------------------- --------------------------------------------
- | Jorge Acereda | Dream the same thing everynight |
- | ii202@rossegat.uji.es | I see our freedom in my sight |
- | Intel Outside | No locked doors, no windows barred |
- | Amiga Rules | No things to make my brain seem scarred |
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