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- From: "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi>
- Date: Sun, 25 Feb 96 15:06:59 UT
- Comments: Illegal date header - new date added by quicknews
- X-Original-Date: Sun, 25 Feb 96 13:04:52
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- Subject: Re: Quake-style mapping
- Message-ID: <38232648@kone.fipnet.fi>
-
-
- > The idea to get good looking texture is to go from the texture map to
- > the screen, each pixel as a destination... VS from screen to bitmap
- > where you might miss many pixels. with this methode you only really have
- >รก a scale factor of 1.0000 to 1.99999 , if you cross that scale factor
- > you switch prescaled texture. So basicly 1 screen pixel can have upto 4
- > pixel from the texture mixed.
-
- Any ideas how to do MIP mapping? Would look much better..
-
- -- _
- a Stellar programmer _ //
- "Amiga - back for the future" \X/
-