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- Path: comma.rhein.de!serpens!not-for-mail
- From: mlelstv@serpens.rhein.de (Michael van Elst)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS friendly part II
- Date: 7 Jan 1996 01:00:21 +0100
- Organization: dis-
- Message-ID: <4cn2el$5vu@serpens.rhein.de>
- References: <38231819@kone.fipnet.fi> <4cgsn7$ke3@maureen.teleport.com> <38231852@kone.fipnet.fi> <352.6579T690T2180@login.eunet.no> <1996Jan6.183205.7989@imada.ou.dk> <273.6579T1315T2863@login.eunet.no>
- NNTP-Posting-Host: serpens.rhein.de
-
- patrick.hanevold@login.eunet.no (Patrick Hanevold) writes:
-
- >>ChangeVPBitMap() is a graphics.library function. If you're using
- >>intuition, use ChangeScreenBuffer() instead.
- >HELLO!! Read the AutoDocs!! Please!!!
-
- Yes ?
-
- ULONG ChangeScreenBuffer( struct Screen *, struct ScreenBuffer *);
-
- FUNCTION
- Performs double (or multiple) buffering on an Intuition screen
- in an Intuition-cooperative manner.
-
- ChangeVPBitMap() is not "Intuition-cooperative" since it does not
- synchronize with rendering done by Intuition (for example: gadgets).
-
- --
- Michael van Elst
-
- Internet: mlelstv@serpens.rhein.de
- "A potential Snark may lurk in every tree."
-