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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 20 Feb 1996 04:49:02 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4gbjru$104@sunsystem5.informatik.tu-muenchen.de>
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-
- Hans Henrik Happe (ccc6004@vip.cybercity.dk) wrote:
- : Ludvig Pedersen ( ludvigp@ifi.uio.no ) wrote:
-
- : > I don't remeber the guys name but he made blitterscreen1.01 or something.
-
- : Yep... that's the one I downloaded.
- try 1.2 for state-of-the-art demos :)
-
- : Yeah... that source was not to clever, but I used it to get information about
- : AGA 64bit sprites (and what a hard work that was).
-
- yeah! :D not beeing in aga.guide I had to play around with it.
- The DMA reads the 2 16bit values quite funny out of 2 64bit-values.
-
- : > I have also tried to write this routine as system-friendly as possible by
- : > using QBlit for the blitterpasses.
-
- : Yeah... I'm also trying to make everything as systemfriendly as posible.
- : I have tryed out system copperlists and I will make intuition screen version
- : of the blitterscreen (this will ofcause only work on AGA screens).
-
- and only on _PAL!_ or NTSC. will cause probs in dbl modi etc.
-
- : Hans Henrik Happe
- : Goat / Sumpen
-
- : You can kill the human race, but you can't kill the AMIGA.
-
-