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- Subject: Re: Texturemapping speedup
- References: <john.hendrikx.40k4@grafix.xs4all.nl> <Rr3Px*AKe@yaps.rhein.de> <4bc7i9$5r7@maureen.teleport.com> <4be5k3$cli@brachio.zrz.TU-Berlin.DE> <4bf21s$egp@sunsystem5.informatik.tu-muenchen.de> <4cguv1$br2@brachio.zrz.TU-Berlin.DE>
- X-Newsreader: TIN [version 1.2 PL2]
- Path: imada.ou.dk!breese
- From: breese@imada.ou.dk (Bjorn Reese)
- Message-ID: <1996Jan6.175438.7989@imada.ou.dk>
- Sender: news@imada.ou.dk
- Nntp-Posting-Host: wagner.imada.ou.dk
- Organization: Dept. of Math. & Computer Science, Odense University, Denmark
- Date: Sat, 6 Jan 1996 17:54:38 GMT
- Newsgroups: comp.sys.amiga.programmer
-
- Philipp Boerker (rawneiha@hydra.zrz.TU-Berlin.DE) wrote:
- > Yes. Stephan pointed out that one can disable caching for the modification
- > and afterwards flush Inst Cache. Well, I never thought of that, still I won't
- > start using SM (sadomaso) code, because I want my code to run on future
- > cpus (emulations) as well.
-
- Add to this that SM doesn't run in ((E)P)ROM... in case you should
- decide to use your talents in embedded programming (microcontrollers
- and stuff.)
-
- --
- Bjorn Reese Email: breese@imada.ou.dk
- Odense University, Denmark URL: http://www.imada.ou.dk/~breese
-
- "It's getting late in the game to show any pride or shame" - Marillion
-