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- Path: news.nsw.CSIRO.AU!metro!metro!news
- From: accolyte@wr.com.au (Accolyte)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 9 Feb 1996 00:36:21 GMT
- Organization: Information Services, The University of Sydney, NSW, Australia
- Distribution: inet
- Message-ID: <541.6613T693T803@wr.com.au>
- References: <PETERM.96Jan31172831@tui.maths.irl.cri.nz> <3274.6607T382T680@wr.com.au>
- <PETERM.96Feb5143139@tui.maths.irl.cri.nz> <8345.6609T1051T1186@wr.com.au> <38232340@kone.fipnet.fi>
- NNTP-Posting-Host: dialup13.wr.com.au
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-
-
- >> > Gloom Deluxe would be faster on an A1200 if it didn't kill the OS and
- >> > if it used QBlit() for c2p.
- >>
- >> How using QBlit() ever be faster that killing the OS and hitting
- >> hardware on a 1200? I mean, you can still do async blitting with the
- >>áhardware only.
-
- > It is not. But it is as fast and with QBlit() there is less
- > hassle.
-
- That's what I thought, only.. I could've sworn it said Gloom Deluxe
- would've been *faster* using QBlit().. and faster still if it they didn't
- kill the OS.. <looks back at quote> Aha, it DID! :)
-
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-