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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 8 Feb 1996 14:54:17 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: inet
- Message-ID: <4fd2qp$jsi@sunsystem5.informatik.tu-muenchen.de>
- References: <PETERM.96Jan31172831@tui.maths.irl.cri.nz> <3274.6607T382T680@wr.com.au> <PETERM.96Feb5143139@tui.maths.irl.cri.nz> <8345.6609T1051T1186@wr.com.au> <38232340@kone.fipnet.fi>
- NNTP-Posting-Host: hphalle4e.informatik.tu-muenchen.de
- Originator: fischerj@hphalle4e.informatik.tu-muenchen.de
-
-
- In article <38232340@kone.fipnet.fi>, "Jyrki Saarinen" <jsaarinen@kone.fipnet.fi> writes:
- |>
- |> > > Gloom Deluxe would be faster on an A1200 if it didn't kill the OS and
- |> > > if it used QBlit() for c2p.
- |> >
- |> > How using QBlit() ever be faster that killing the OS and hitting
- |> > hardware on a 1200? I mean, you can still do async blitting with the
- |> >áhardware only.
-
- The thing is: Gloom is unideal on A1200, because it doesn't use
- blitter assistance (And blitterasistance is useful up to 030-25 or
- higher, depends on the effect).
-
- So setup gloom into the "hardware" mode, and it will still be lot
- slower compared to using OS alive and async blitter c2p via qblit.
-
- |>
- |> It is not. But it is as fast and with QBlit() there is less
- |> hassle.
- |>
- |> -- _
- |> a Stellar programmer _ //
- |> "Amiga - back for the future" \X/
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-