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- From: magicsn@birdland.es.bawue.de (Steffen Haeuser)
- Path: eisbaer.bb.bawue.de!birdland.es.bawue.de
- Newsgroups: comp.sys.amiga.programmer
- Message-ID: <10000205713220410431@BIRDLAND>
- References: <4f7ck9$f54@newsy.ifm.liu.se>
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- Organization: Birdland BBS, Dettingen/Teck, South Germany
- Content-Type: text/plain; charset=ISO-8859-1
- Subject: Texture mapping
- Date: 08 Feb 1996 12:34:01
-
-
- y95thosu%isy.liu.se@INTERNET wrote :
-
- >
- > ARG....
- >
- > I'm trying to do texture mapping. Nothing fancy, without shading etc.
- > Can somebody please tell me how to do it?
- > Are there any docs on the subject somewhere? Aminet?
-
- In the german computer mag "C't", latest issue, there is an article (with
- code) about how to do a Wolfenstein3D engine... i am not sure, but i think it
- is on the net somewhere... of course it is in german...
-
- Steffen Haeuser
-